Player Matchup

Grohk
Grohk
DaGingaMan
Grohk
Level 65
Champion Stats
5W - 2L
1,633 SR
Queue Stats
23W - 16L
1,648 Elo+
Party 1
Tyra
Tyra
DaRandomGamer
Tyra
Level 60
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,636 Elo+
Party 1
Vora
Vora
J3ssie
Vora
Level 116
Champion Stats
6W - 9L
1,522 SR
Queue Stats
215W - 174L
1,632 Elo+
Solo
Jenos
Jenos
TheRandomDumAs
Jenos
Level 155
Champion Stats
2W - 1L
1,525 SR
Queue Stats
87W - 71L
1,585 Elo+
Party 1
Ruckus
Ruckus
phantomalex
Ruckus
Level 31
Champion Stats
7W - 2L
2,075 SR
Queue Stats
8W - 3L
1,810 Elo+
Party 1
Team Averages
Level 85
1,651 SR
1,662 Elo+

VS

Team Averages
Level 160
1,733 SR
1,658 Elo+
Terminus
Terminus
Nickelback8469
Terminus
Level 20
Champion Stats
2W - 2L
1,684 SR
Queue Stats
8W - 7L
1,595 Elo+
Party 2
Maeve
Maeve
TacoSimp
Maeve
Level 9
Champion Stats
2W - 1L
1,971 SR
Queue Stats
5W - 2L
1,909 Elo+
Party 2
Jenos
Jenos
Tonedeaf6090
Jenos
Level 202
Champion Stats
7W - 4L
1,828 SR
Queue Stats
25W - 22L
1,619 Elo+
Party 2
Khan
Khan
iWantToMarryRei
Khan
Level 335
Champion Stats
115W - 117L
1,539 SR
Queue Stats
318W - 290L
1,535 Elo+
Solo
Rei
Rei
spanana
Rei
Level 233
Champion Stats
2W - 3L
1,642 SR
Queue Stats
36W - 28L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
34
14 / 15 / 20
5,787
305
101,931
104,535
6,550
Totemic Rescue

Totemic Rescue

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

44
4 / 13 / 21
5,087
268
137,344
67,017
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
J3ssie
Vora
34
19 / 13 / 15
8,106
427
120,716
62,307
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
8 / 11 / 27
5,322
280
81,546
53,252
11,825
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
9
8 / 18 / 15
5,703
300
100,997
145,509
60,689
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
8
17 / 7 / 15
4,490
236
93,223
171,505
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Maeve
TacoSimp
Maeve
3
13 / 12 / 25
3,872
204
115,335
70,653
6,059
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

47
12 / 10 / 40
4,579
241
83,778
57,770
5,595
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

37
17 / 7 / 19
4,490
236
94,698
177,102
107,048
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Rei
39
11 / 11 / 35
4,800
253
45,586
65,504
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 17s
Objective Time
9m 50s
151
Kill Participation
204
53
Kills
70
70
Deaths
47
98
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Grohk
14
15
20
1.6
W
4
13
21
1.12
W
Vora
J3ssie
Vora
19
13
15
2.04
L
Terminus
17
7
15
3.5
L
Maeve
TacoSimp
Maeve
13
12
25
2.13
W
8
11
27
1.95
L
12
10
40
3.2
L
17
7
19
3.79
W
Ruckus
8
18
15
0.86
L
Rei
11
11
35
2.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

542,534
Damage
432,620
432,620
Taken
542,534
79,064
Shielding
118,702
191,313
Healing
390,651
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
101,931
67,976
35,387
40,570
104,535
6,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
137,344
92,220
0
627
67,017
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
J3ssie
Vora
120,716
83,168
0
10,556
62,307
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Terminus
93,223
67,154
0
30,982
171,505
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 2

L
Maeve
TacoSimp
Maeve
115,335
107,211
5,936
10,806
70,653
6,059

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
81,546
63,621
80,454
23,233
53,252
11,825
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
83,778
43,972
101,190
1,721
57,770
5,595
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
94,698
84,913
8,133
42,058
177,102
107,048
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Ruckus
100,997
69,153
0
486
145,509
60,689
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Rei
45,586
39,267
160,539
29,286
65,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role