Player Matchup

Vatu
Vatu
Masters
Avaleyo
Vatu
Masters
Level 999
Champion Stats
79W - 50L
1,772 SR
Queue Stats
864W - 555L
1,765 Elo+
Party 1
Atlas
Atlas
Diamond IV
VISZIOFTAIM-
Atlas
Diamond IV
Level 587
Champion Stats
106W - 70L
1,709 SR
Queue Stats
1,040W - 1,001L
1,652 Elo+
Solo
Strix
Strix
Platinum III
heylol1
Strix
Platinum III
Level 662
Champion Stats
3W - 7L
1,605 SR
Queue Stats
489W - 460L
1,483 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
kimyooyeon
Mal'Damba
Diamond V
Level 140
Champion Stats
7W - 7L
1,600 SR
Queue Stats
113W - 89L
1,632 Elo+
Solo
Barik
Barik
Masters
km  
Barik
Masters
Level 693
Champion Stats
3W - 1L
2,067 SR
Queue Stats
468W - 330L
1,800 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 616
1,751 SR
1,667 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 281
1,707 SR
1,728 Elo+
Ash
Ash
Diamond IV
BootyPics4Carry
Ash
Diamond IV
Level 32
Champion Stats
2W - 1L
1,378 SR
Queue Stats
44W - 34L
1,679 Elo+
Solo
Buck
Buck
Masters
GonchíMyxt
Buck
Masters
Level 48
Champion Stats
3W - 0L
1,959 SR
Queue Stats
106W - 77L
1,730 Elo+
Solo
Jenos
Jenos
Diamond IV
MrDarkStorms
Jenos
Diamond IV
Level 21
Champion Stats
4W - 3L
1,801 SR
Queue Stats
22W - 20L
1,865 Elo+
Solo
Nyx
Nyx
Diamond III
SerisIsFTier
Nyx
Diamond III
Level 305
Champion Stats
114W - 103L
1,698 SR
Queue Stats
986W - 945L
1,597 Elo+
Solo
Tyra
Tyra
Masters
SuperSoldìer
Tyra
Masters
Level 999
Champion Stats
26W - 24L
1,699 SR
Queue Stats
450W - 340L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Avaleyo
Vatu
58
19 / 14 / 8
3,658
281
72,737
63,577
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

55
2 / 11 / 18
2,856
220
64,170
135,036
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Strix
heylol1
Strix
59
4 / 16 / 12
2,565
197
47,232
46,900
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

Overburn

Overburn

Flare

Flare lasts 2.4s longer.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Mal'Damba
kimyooyeon
Mal'Damba
59
5 / 7 / 20
3,649
281
29,828
32,238
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
km  
Barik
55
12 / 8 / 13
4,089
315
98,077
107,538
83,841
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
TalusKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
12 / 8 / 20
3,791
292
82,314
110,241
27,099
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

38
23 / 11 / 11
3,926
302
82,147
52,609
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

26
2 / 10 / 28
3,839
295
27,519
37,771
10,040
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
4 / 6 / 16
3,573
275
65,569
57,659
28,956
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

58
15 / 7 / 13
3,987
307
127,740
53,764
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 20s
Objective Time
8m 31s
113
Kill Participation
144
42
Kills
56
56
Deaths
42
71
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Vatu
Avaleyo
Vatu
19
14
8
1.64
W
12
8
20
2.75
W
23
11
11
2.59
W
2
10
28
1.6
W
4
6
16
2
W
15
7
13
3.07
L
2
11
18
1
L
Strix
heylol1
Strix
4
16
12
0.63
L
Mal'Damba
kimyooyeon
Mal'Damba
5
7
20
2.14
L
Barik
km  
Barik
12
8
13
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,044
Damage
385,289
385,289
Taken
312,044
83,841
Shielding
66,095
185,684
Healing
171,133
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
Avaleyo
Vatu
72,737
54,026
0
20,001
63,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
82,314
78,110
0
6,642
110,241
27,099
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
82,147
66,261
44
13,708
52,609
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
27,519
24,180
129,780
15,375
37,771
10,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
65,569
28,179
0
3,054
57,659
28,956

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
127,740
73,718
0
2,530
53,764
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
64,170
64,170
0
3,678
135,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Strix
heylol1
Strix
47,232
46,529
0
3,214
46,900
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
kimyooyeon
Mal'Damba
29,828
12,027
143,139
12,875
32,238
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Barik
km  
Barik
98,077
98,077
0
2,777
107,538
83,841
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role