Player Matchup

Lian
Lian
Silver V
DoorBell
Lian
Silver V
Level 158
Champion Stats
13W - 11L
1,527 SR
Queue Stats
48W - 58L
1,392 Elo+
Solo
Ruckus
Ruckus
Gold II
MDZ_Pipe
Ruckus
Gold II
Level 110
Champion Stats
9W - 9L
1,544 SR
Queue Stats
42W - 44L
1,445 Elo+
Party 1
Saati
Saati
Silver I
Red-yookaa
Saati
Silver I
Level 86
Champion Stats
1W - 0L
1,268 SR
Queue Stats
41W - 43L
1,422 Elo+
Party 1
Azaan
Azaan
Silver III
RogueLine514
Azaan
Silver III
Level 68
Champion Stats
2W - 2L
1,481 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 1
Rei
Rei
Silver I
pashonsifuenteh2
Rei
Silver I
Level 209
Champion Stats
1W - 0L
1,298 SR
Queue Stats
76W - 93L
1,420 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,423 SR
1,419 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 325
1,554 SR
1,418 Elo+
Imani
Imani
Silver I
Arsaces
Imani
Silver I
Level 639
Champion Stats
131W - 120L
1,528 SR
Queue Stats
600W - 601L
1,429 Elo+
Solo
Ying
Ying
Gold III
DaisiesLR
Ying
Gold III
Level 267
Champion Stats
12W - 12L
1,570 SR
Queue Stats
188W - 186L
1,504 Elo+
Solo
Skye
Skye
Qualifying
Horchatas
Skye
Qualifying
Level 158
Champion Stats
0W - 1L
1,458 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Ash
Ash
Silver III
willoydrogoz123
Ash
Silver III
Level 321
Champion Stats
38W - 47L
1,530 SR
Queue Stats
496W - 494L
1,410 Elo+
Solo
Raum
Raum
Silver II
xXglitchgangXx
Raum
Silver II
Level 238
Champion Stats
169W - 101L
1,687 SR
Queue Stats
320W - 324L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
39
12 / 13 / 10
4,596
255
124,772
62,799
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 21% for 3s after using Presence.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ruckus
MDZ_Pipe
Ruckus
33
16 / 6 / 18
5,382
299
135,948
97,478
81,024
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

Saati
50
9 / 12 / 12
5,804
322
94,612
58,074
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

31
5 / 8 / 13
4,453
247
68,228
110,624
30,546
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
6 / 9 / 26
6,845
380
64,706
63,348
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Arsaces
Imani
57
24 / 9 / 10
4,304
239
117,538
50,505
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ying
42
4 / 7 / 26
3,505
195
34,088
48,258
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Skye
40
9 / 16 / 15
3,247
180
65,523
57,188
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Tactical Reload

Tactical Reload

Weapon

Generate 12 Ammo after getting an Elimination.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

52
7 / 12 / 9
3,600
200
61,301
115,492
47,718
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

13
4 / 4 / 23
5,007
278
113,873
216,823
13,094
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 33s
Objective Time
8m 46s
127
Kill Participation
131
48
Kills
48
48
Deaths
48
79
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Imani
Arsaces
Imani
24
9
10
3.22
L
Ying
4
7
26
2.43
W
Lian
12
13
10
1.31
L
Skye
9
16
15
1.03
W
Ruckus
MDZ_Pipe
Ruckus
16
6
18
4.17
W
Saati
9
12
12
1.25
W
5
8
13
1.44
W
6
9
26
2.11
L
7
12
9
0.96
L
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

488,266
Damage
392,323
392,323
Taken
488,266
111,570
Shielding
60,812
227,295
Healing
191,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
Arsaces
Imani
117,538
59,149
0
10,809
50,505
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ying
34,088
34,088
106,968
31,244
48,258
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lian
124,772
117,893
0
8,998
62,799
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Skye
65,523
50,761
0
3,602
57,188
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ruckus
MDZ_Pipe
Ruckus
135,948
108,130
0
1,903
97,478
81,024
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
94,612
67,893
0
2,487
58,074
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

W
68,228
55,796
0
14,672
110,624
30,546
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
64,706
61,471
156,063
43,172
63,348
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
61,301
49,411
0
0
115,492
47,718
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
113,873
61,733
0
38,628
216,823
13,094
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role