Player Matchup

Atlas
Atlas
Silver I
HyperPote
Atlas
Silver I
Level 522
Champion Stats
9W - 2L
1,745 SR
Queue Stats
84W - 95L
1,486 Elo+
Solo
Mal'Damba
Mal'Damba
Gold IV
LoganMiert
Mal'Damba
Gold IV
Level 278
Champion Stats
6W - 6L
1,440 SR
Queue Stats
70W - 70L
1,465 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Gold V
Rikka Senpai
Betty la Bomba
Gold V
Level 291
Champion Stats
13W - 18L
1,564 SR
Queue Stats
318W - 322L
1,490 Elo+
Solo
Buck
Buck
Platinum II
UnseenG1
Buck
Platinum II
Level 109
Champion Stats
4W - 6L
1,335 SR
Queue Stats
37W - 33L
1,607 Elo+
Party 2
Fernando
Fernando
Silver I
gforcemobile
Fernando
Silver I
Level 999
Champion Stats
3W - 3L
1,742 SR
Queue Stats
10W - 11L
1,457 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 440
1,565 SR
1,501 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 256
1,685 SR
1,489 Elo+
Barik
Barik
Silver I
LemmeSupportU
Barik
Silver I
Level 61
Champion Stats
2W - 4L
1,597 SR
Queue Stats
17W - 16L
1,499 Elo+
Party 1
Silver II
NWA-GINGERBREAD
Unknown
Silver II
Level 49
Champion Stats
1W - 2L
1,732 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 1
Seris
Seris
Platinum V
RAXIUM
Seris
Platinum V
Level 962
Champion Stats
4W - 3L
1,741 SR
Queue Stats
111W - 104L
1,545 Elo+
Party 1
Terminus
Terminus
Gold II
oneshotyuri
Terminus
Gold II
Level 118
Champion Stats
4W - 2L
1,682 SR
Queue Stats
28W - 25L
1,497 Elo+
Party 1
Koga
Koga
Platinum V
raknarok_RCB
Koga
Platinum V
Level 90
Champion Stats
71W - 65L
1,673 SR
Queue Stats
157W - 158L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
HyperPote
Atlas
53
15 / 18 / 16
5,843
243
92,957
209,485
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Mal'Damba
LoganMiert
Mal'Damba
59
6 / 12 / 31
6,549
273
76,924
70,182
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Betty la Bomba
Rikka Senpai
Betty la Bomba
58
7 / 18 / 20
5,331
222
154,970
72,239
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 200%.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 40%.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

Buck
38
47 / 17 / 14
7,920
330
183,440
90,883
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
gforcemobile
Fernando
59
4 / 16 / 19
6,024
251
63,658
222,316
256,109
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
ZhinLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanFuria
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
7 / 11 / 35
4,957
207
133,724
140,623
97,490
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

37
20 / 18 / 27
5,228
218
174,140
84,765
7,345

Level 2

Level 5

Level 2

Level 5

Level 1

Level 1

Seris
RAXIUM
Seris
59
10 / 9 / 36
5,429
226
81,527
104,541
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Terminus
oneshotyuri
Terminus
30
16 / 12 / 17
4,693
196
107,216
169,910
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

45
28 / 25 / 19
5,281
220
168,498
72,110
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 43s
Objective Time
12m 17s
179
Kill Participation
215
79
Kills
81
81
Deaths
75
100
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Atlas
HyperPote
Atlas
15
18
16
1.28
L
7
11
35
2.23
W
Mal'Damba
LoganMiert
Mal'Damba
6
12
31
1.79
L
20
18
27
1.86
L
Seris
RAXIUM
Seris
10
9
36
3.11
W
Betty la Bomba
Rikka Senpai
Betty la Bomba
7
18
20
0.94
W
Buck
47
17
14
3.18
W
Fernando
gforcemobile
Fernando
4
16
19
0.84
L
Terminus
oneshotyuri
Terminus
16
12
17
2.04
L
28
25
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

571,949
Damage
665,105
665,105
Taken
571,949
256,109
Shielding
104,835
337,197
Healing
385,350
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
HyperPote
Atlas
92,957
92,957
0
3,621
209,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
133,724
133,664
0
41,121
140,623
97,490
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Mal'Damba
LoganMiert
Mal'Damba
76,924
29,277
255,060
42,327
70,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
174,140
136,250
9,163
15,095
84,765
7,345
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Seris
RAXIUM
Seris
81,527
64,207
196,723
72,520
104,541
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Betty la Bomba
Rikka Senpai
Betty la Bomba
154,970
73,613
0
3,304
72,239
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Buck
183,440
149,271
0
23,376
90,883
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
gforcemobile
Fernando
63,658
47,397
0
9,509
222,316
256,109
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Terminus
oneshotyuri
Terminus
107,216
84,684
0
36,127
169,910
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
168,498
121,566
1,014
13,587
72,110
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role