Player Matchup

Khan
Khan
Dark Extraction
Khan
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ying
Ying
QuadSquare
Ying
Level 999
Champion Stats
16W - 5L
1,704 SR
Queue Stats
56W - 41L
1,661 Elo+
Solo
ToEazyKillYou
Unknown
Level 91
Champion Stats
2W - 1L
1,427 SR
Queue Stats
28W - 26L
1,575 Elo+
Solo
Lian
Lian
crit-a-cola_
Lian
Level 307
Champion Stats
4W - 2L
1,602 SR
Queue Stats
41W - 38L
1,598 Elo+
Solo
Lex
Lex
dadayamama
Lex
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Solo
Team Averages
Level 283
1,546 SR
1,535 Elo+

VS

Team Averages
Level 190
1,632 SR
1,527 Elo+
Barik
Barik
MacronPR23
Barik
Level 56
Champion Stats
4W - 1L
1,747 SR
Queue Stats
49W - 64L
1,485 Elo+
Solo
Evie
Evie
MzNeva2Hi
Evie
Level 113
Champion Stats
30W - 38L
1,630 SR
Queue Stats
83W - 80L
1,596 Elo+
Solo
Lian
Lian
SeroTheTapeGuy
Lian
Level 56
Champion Stats
4W - 2L
1,659 SR
Queue Stats
5W - 5L
1,662 Elo+
Solo
Jenos
Jenos
Warhammer30k
Jenos
Level 722
Champion Stats
74W - 68L
1,625 SR
Queue Stats
664W - 605L
1,623 Elo+
Solo
Tiberius
Tiberius
tabport1974
Tiberius
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
2 / 0 / 8
2,095
524
6,461
21,561
26,608
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

60
1 / 1 / 19
2,430
608
12,681
8,871
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

48
12 / 0 / 12
2,690
673
46,480
15,551
0

Level 2

Level 1

Level 5

Level 4

Level 3

Level 1

59
12 / 2 / 8
2,490
623
26,936
12,308
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

7
5 / 4 / 9
2,355
589
10,971
16,581
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

-29

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
39
1 / 6 / 2
2,115
529
20,306
31,458
38,272
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Evie
49
0 / 5 / 5
1,995
499
14,586
19,198
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 4 Ammo after activating Ice Block.

Level 2

Chilled

Chilled

Blink

Increase your Reload Speed by 10% for 4s after using Blink.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

22
1 / 10 / 2
2,140
535
32,004
27,634
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
1 / 11 / 2
1,995
499
3,264
7,006
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
tabport1974
Tiberius
2
3 / 8 / 0
2,005
501
4,712
18,233
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
88
Kill Participation
17
32
Kills
6
7
Deaths
40
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Barik
1
6
2
0.33
L
Evie
0
5
5
0.5
W
1
1
19
10.5
L
1
10
2
0.2
W
12
0
12
18
L
1
11
2
0.18
W
12
2
8
8
W
5
4
9
2.38
L
Tiberius
tabport1974
Tiberius
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,529
Damage
74,872
74,872
Taken
103,529
26,608
Shielding
38,272
59,912
Healing
27,671
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
6,461
5,121
557
4,531
21,561
26,608
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
20,306
20,306
193
2,409
31,458
38,272
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Evie
14,586
13,186
0
2,488
19,198
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
12,681
11,681
38,884
6,053
8,871
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
32,004
29,908
0
0
27,634
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
46,480
36,931
0
3,197
15,551
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
3,264
2,644
20,193
2,010
7,006
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
26,936
24,211
472
2,865
12,308
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
10,971
10,371
0
3,353
16,581
0
L
Tiberius
tabport1974
Tiberius
4,712
3,862
0
378
18,233
0

Damage Done by Role

Damage Taken by Role