Player Matchup

Imani
Imani
Silver II
Arsaces
Imani
Silver II
Level 640
Champion Stats
133W - 120L
1,516 SR
Queue Stats
606W - 603L
1,392 Elo+
Solo
Jenos
Jenos
Gold III
Bacardi89
Jenos
Gold III
Level 406
Champion Stats
31W - 29L
1,582 SR
Queue Stats
107W - 107L
1,475 Elo+
Solo
Atlas
Atlas
Gold V
LuffyStarchaser
Atlas
Gold V
Level 116
Champion Stats
19W - 19L
1,535 SR
Queue Stats
219W - 242L
1,429 Elo+
Solo
Azaan
Azaan
Gold V
S1XTAILS
Azaan
Gold V
Level 48
Champion Stats
18W - 10L
1,664 SR
Queue Stats
46W - 33L
1,519 Elo+
Party 2
Lillith
Lillith
Gold I
SugrrNSpice
Lillith
Gold I
Level 298
Champion Stats
24W - 14L
1,634 SR
Queue Stats
117W - 110L
1,508 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 302
1,586 SR
1,465 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 266
1,607 SR
1,447 Elo+
Raum
Raum
Silver II
BLUEMISST7
Raum
Silver II
Level 198
Champion Stats
53W - 41L
1,645 SR
Queue Stats
266W - 260L
1,424 Elo+
Party 1
Dredge
Dredge
Platinum IV
FonchoKiller
Dredge
Platinum IV
Level 859
Champion Stats
289W - 233L
1,673 SR
Queue Stats
1,097W - 1,066L
1,486 Elo+
Solo
Skye
Skye
Gold I
Lakeysha890
Skye
Gold I
Level 43
Champion Stats
0W - 4L
1,417 SR
Queue Stats
16W - 23L
1,444 Elo+
Party 3
Rei
Rei
Gold V
Nemolee12
Rei
Gold V
Level 205
Champion Stats
8W - 3L
1,724 SR
Queue Stats
62W - 83L
1,441 Elo+
Party 3
Barik
Barik
Silver IV
OrangeMist7
Barik
Silver IV
Level 27
Champion Stats
2W - 6L
1,578 SR
Queue Stats
35W - 44L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Arsaces
Imani
57
12 / 1 / 9
2,718
302
72,182
16,436
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Jenos
Bacardi89
Jenos
57
6 / 3 / 18
2,634
293
53,135
30,630
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

31
3 / 2 / 12
3,766
418
35,536
73,109
1,900
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Azaan
S1XTAILS
Azaan
23
8 / 2 / 12
2,801
311
70,890
84,684
16,550
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Lillith
SugrrNSpice
Lillith
41
10 / 0 / 16
3,086
343
70,182
18,614
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
WilloKoga
Team 1 Score

4

VS

Team 2 Score

0

Bans
InaraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 10 / 4
2,006
223
34,542
122,960
7,371
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Dredge
48
2 / 5 / 5
2,215
246
90,832
48,959
2,966
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

31
2 / 10 / 0
1,490
166
18,401
38,840
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

37
2 / 7 / 4
1,807
201
37,010
34,658
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

14
1 / 7 / 4
1,974
219
42,688
56,508
27,919
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
3m 3s
106
Kill Participation
25
39
Kills
8
8
Deaths
39
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Imani
Arsaces
Imani
12
1
9
16.5
L
1
10
4
0.3
W
Jenos
Bacardi89
Jenos
6
3
18
5
L
Dredge
2
5
5
0.9
L
2
10
0
0.2
W
3
2
12
4.5
L
2
7
4
0.57
L
1
7
4
0.43
W
Azaan
S1XTAILS
Azaan
8
2
12
7
W
Lillith
SugrrNSpice
Lillith
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,925
Damage
223,473
223,473
Taken
301,925
18,450
Shielding
38,256
146,367
Healing
126,276
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
Arsaces
Imani
72,182
35,597
0
2,408
16,436
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
34,542
30,410
16,956
18,675
122,960
7,371
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Jenos
Bacardi89
Jenos
53,135
48,175
33,619
19,021
30,630
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Dredge
90,832
38,064
0
11,964
48,959
2,966

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,401
10,504
820
9,541
38,840
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
35,536
35,536
0
4,244
73,109
1,900

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
37,010
34,925
47,425
15,143
34,658
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,688
42,688
0
5,752
56,508
27,919

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Azaan
S1XTAILS
Azaan
70,890
56,070
0
14,185
84,684
16,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
SugrrNSpice
Lillith
70,182
26,033
72,854
36
18,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role