Player Matchup

Moji
Moji
CheWFnBacca
Moji
Level 18
Champion Stats
11W - 16L
1,560 SR
Queue Stats
27W - 31L
1,481 Elo+
Solo
Maeve
Maeve
I solo trust
Maeve
Level 72
Champion Stats
0W - 2L
1,318 SR
Queue Stats
126W - 111L
1,553 Elo+
Solo
Tyra
Tyra
Thanatus_1982
Tyra
Level 602
Champion Stats
140W - 140L
1,566 SR
Queue Stats
2,185W - 2,113L
1,519 Elo+
Solo
Barik
Barik
gazataba-_-1224
Barik
Level 15
Champion Stats
0W - 2L
1,284 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 1
VII
VII
tako_1024
VII
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,258 Elo+
Party 1
Team Averages
Level 144
1,445 SR
1,441 Elo+

VS

Team Averages
Level 67
1,574 SR
1,495 Elo+
FrozenImplosion
Unknown
Level 89
Champion Stats
10W - 4L
1,755 SR
Queue Stats
243W - 236L
1,486 Elo+
Party 2
Atlas
Atlas
STRONGEONE
Atlas
Level 66
Champion Stats
2W - 1L
1,604 SR
Queue Stats
77W - 82L
1,559 Elo+
Solo
Rei
Rei
rouxbarbe
Rei
Level 89
Champion Stats
112W - 112L
1,494 SR
Queue Stats
250W - 249L
1,466 Elo+
Party 2
Koga
Koga
tatan2005421
Koga
Level 57
Champion Stats
1W - 1L
1,262 SR
Queue Stats
41W - 51L
1,421 Elo+
Solo
Viktor
Viktor
updaterealm
Viktor
Level 33
Champion Stats
19W - 7L
1,754 SR
Queue Stats
42W - 37L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
0 / 9 / 0
678
113
721
22,558
4,476

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

41
7 / 6 / 2
1,801
300
28,140
18,173
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

57
2 / 7 / 0
1,146
191
38,834
22,813
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

26
0 / 7 / 1
1,038
173
11,688
32,330
35,138
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

24
0 / 8 / 3
954
159
15,280
16,702
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
8 / 0 / 13
2,420
403
35,891
17,735
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Atlas
43
4 / 2 / 12
1,987
331
13,079
40,203
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

14
8 / 0 / 16
2,492
415
19,716
9,927
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

19
7 / 4 / 5
1,931
322
15,351
13,530
0
Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Viktor
30
10 / 3 / 8
2,092
349
28,539
13,268
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

26s
Objective Time
7m 40s
15
Kill Participation
91
9
Kills
37
37
Deaths
9
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
8
0
13
14.5
L
7
6
2
1.33
W
Atlas
4
2
12
5
L
2
7
0
0.29
L
0
7
1
0.07
W
8
0
16
16
L
0
8
3
0.19
W
7
4
5
2.38
W
Viktor
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,663
Damage
112,576
112,576
Taken
94,663
39,614
Shielding
0
12,056
Healing
52,899
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
721
721
0
509
22,558
4,476
W
35,891
28,243
688
4,424
17,735
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
28,140
27,804
0
3,031
18,173
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Atlas
13,079
13,079
0
62
40,203
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
38,834
14,270
0
1,798
22,813
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
11,688
11,688
0
6,060
32,330
35,138
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
19,716
16,603
35,246
9,136
9,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,280
15,280
0
658
16,702
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
15,351
15,351
572
1,807
13,530
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
28,539
25,786
0
964
13,268
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role