Player Matchup

Ying
Ying
Diamond IV
BeraNNSeta00u
Ying
Diamond IV
Level 52
Champion Stats
2W - 2L
1,564 SR
Queue Stats
96W - 45L
1,761 Elo+
Party 2
Saati
Saati
Diamond IV
Erlllenolato
Saati
Diamond IV
Level 42
Champion Stats
10W - 1L
1,885 SR
Queue Stats
60W - 37L
1,756 Elo+
Solo
Tyra
Tyra
Diamond III
KromkaJezusa
Tyra
Diamond III
Level 30
Champion Stats
2W - 0L
1,789 SR
Queue Stats
18W - 7L
1,808 Elo+
Party 2
Makoa
Makoa
Platinum IV
RiperBOYdark
Makoa
Platinum IV
Level 999
Champion Stats
62W - 77L
1,618 SR
Queue Stats
1,795W - 1,767L
1,545 Elo+
Solo
Fernando
Fernando
Diamond II
sosiska48
Fernando
Diamond II
Level 30
Champion Stats
2W - 0L
1,800 SR
Queue Stats
24W - 18L
1,708 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 231
1,731 SR
1,715 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 705
1,631 SR
1,568 Elo+
Jenos
Jenos
Silver I
D_MelliNou
Jenos
Silver I
Level 763
Champion Stats
18W - 17L
1,586 SR
Queue Stats
682W - 680L
1,489 Elo+
Party 1
Barik
Barik
Gold III
Limparable34
Barik
Gold III
Level 999
Champion Stats
16W - 18L
1,619 SR
Queue Stats
417W - 385L
1,617 Elo+
Party 1
Terminus
Terminus
Platinum II
Perfect-ZeTsu
Terminus
Platinum II
Level 646
Champion Stats
32W - 29L
1,618 SR
Queue Stats
901W - 852L
1,539 Elo+
Party 1
Zhin
Zhin
Platinum I
TheSaiyan_Yuto
Zhin
Platinum I
Level 365
Champion Stats
1W - 3L
1,621 SR
Queue Stats
86W - 64L
1,638 Elo+
Party 1
Bomb King
Bomb King
Platinum III
The_Genesis_V2
Bomb King
Platinum III
Level 751
Champion Stats
155W - 96L
1,709 SR
Queue Stats
1,169W - 1,134L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
4 / 1 / 18
2,668
381
12,360
11,411
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

17
11 / 2 / 7
2,537
362
71,338
26,439
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

30
5 / 2 / 13
2,232
319
44,643
15,991
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
7 / 1 / 5
2,095
299
20,718
57,293
22,802
Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Fernando
sosiska48
Fernando
21
3 / 0 / 9
2,548
364
21,660
52,777
62,564
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
VatuCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
Mal'DambaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
57
0 / 6 / 3
1,428
204
10,708
18,035
4,632
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
1 / 4 / 2
1,501
214
47,170
45,619
39,018
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Terminus
Perfect-ZeTsu
Terminus
60
1 / 5 / 1
1,195
171
25,197
48,207
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

56
4 / 5 / 0
1,782
255
47,671
30,735
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bomb King
The_Genesis_V2
Bomb King
59
0 / 9 / 3
1,232
176
33,165
28,123
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 57s
Objective Time
56s
82
Kill Participation
15
30
Kills
6
6
Deaths
29
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
18
13
L
Jenos
0
6
3
0.25
W
11
2
7
7.25
W
5
2
13
5.75
L
1
4
2
0.5
L
Terminus
Perfect-ZeTsu
Terminus
1
5
1
0.3
W
7
1
5
9.5
L
4
5
0
0.8
L
Bomb King
The_Genesis_V2
Bomb King
0
9
3
0.17
W
Fernando
sosiska48
Fernando
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,719
Damage
163,911
163,911
Taken
170,719
85,366
Shielding
43,650
123,337
Healing
85,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,360
12,360
105,049
9,032
11,411
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
10,708
5,054
64,126
4,723
18,035
4,632
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
71,338
58,155
0
404
26,439
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
44,643
30,791
0
382
15,991
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
47,170
47,170
0
7,002
45,619
39,018

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
Perfect-ZeTsu
Terminus
25,197
19,866
0
5,088
48,207
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
20,718
17,510
0
5,797
57,293
22,802
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
47,671
40,109
0
4,320
30,735
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Bomb King
The_Genesis_V2
Bomb King
33,165
29,106
0
0
28,123
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
sosiska48
Fernando
21,660
15,784
0
2,673
52,777
62,564
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role