Player Matchup

Io
Io
Criperadmin
Io
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,758 Elo+
Solo
Dredge
Dredge
EllasDad123
Dredge
Level 84
Champion Stats
18W - 18L
1,589 SR
Queue Stats
214W - 215L
1,546 Elo+
Solo
Tiberius
Tiberius
GoldenGamer1828
Tiberius
Level 6
Champion Stats
1W - 4L
1,376 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Kasumi
Kasumi
VoidtheWayfarer
Kasumi
Level 33
Champion Stats
8W - 8L
1,619 SR
Queue Stats
31W - 30L
1,506 Elo+
Solo
Atlas
Atlas
o SAULS o
Atlas
Level 386
Champion Stats
10W - 21L
1,419 SR
Queue Stats
318W - 299L
1,515 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,515 Elo+

VS

Team Averages
Level 313
1,593 SR
1,555 Elo+
Corvus
Corvus
AngryDiscoJesus
Corvus
Level 47
Champion Stats
14W - 5L
1,708 SR
Queue Stats
143W - 108L
1,568 Elo+
Party 1
Koga
Koga
DevakSnaydeer
Koga
Level 999
Champion Stats
49W - 27L
1,708 SR
Queue Stats
413W - 284L
1,626 Elo+
Solo
Lex
Lex
Ghostboy-Elijah
Lex
Level 6
Champion Stats
1W - 0L
1,717 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Barik
Barik
Shadowfox34
Barik
Level 43
Champion Stats
2W - 4L
1,253 SR
Queue Stats
104W - 93L
1,509 Elo+
Party 1
Drogoz
Drogoz
cpram11
Drogoz
Level 469
Champion Stats
104W - 98L
1,578 SR
Queue Stats
1,124W - 1,112L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
0 / 6 / 2
978
163
10,246
20,704
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Dredge
50
0 / 8 / 1
687
115
12,072
24,826
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Tiberius
3
2 / 8 / 0
1,031
172
19,721
23,570
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

14
2 / 8 / 1
1,060
177
8,331
21,331
300
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Atlas
o SAULS o
Atlas
59
0 / 5 / 0
985
164
13,359
36,937
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
4 / 0 / 20
2,400
400
8,664
5,453
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
14 / 1 / 8
2,283
381
38,089
13,232
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

2
2 / 2 / 15
1,994
332
24,080
17,650
150
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

30
3 / 1 / 6
2,047
341
6,969
15,726
15,100
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Drogoz
cpram11
Drogoz
60
12 / 0 / 11
2,302
384
49,566
11,668
0
Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

56s
Objective Time
6m 28s
8
Kill Participation
95
4
Kills
35
35
Deaths
4
4
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
L
0
6
2
0.17
W
14
1
8
18
L
Dredge
0
8
1
0.06
W
2
2
15
4.75
L
Tiberius
2
8
0
0.25
W
3
1
6
6
L
2
8
1
0.31
W
Drogoz
cpram11
Drogoz
12
0
11
17.5
L
Atlas
o SAULS o
Atlas
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,729
Damage
127,368
127,368
Taken
63,729
300
Shielding
15,250
28,001
Healing
47,806
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,664
8,664
37,522
4,671
5,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
10,246
9,946
13,908
7,232
20,704
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
38,089
37,489
0
1,623
13,232
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Dredge
12,072
8,272
0
0
24,826
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
24,080
23,480
0
3,438
17,650
150
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
19,721
11,921
0
1,091
23,570
0
W
6,969
6,969
0
502
15,726
15,100
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
8,331
6,623
176
2,888
21,331
300

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Drogoz
cpram11
Drogoz
49,566
18,431
0
50
11,668
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
o SAULS o
Atlas
13,359
13,359
0
2,706
36,937
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role