Player Matchup

Inara
Inara
Platinum V
OmiSinnomi
Inara
Platinum V
Level 999
Champion Stats
37W - 14L
1,752 SR
Queue Stats
399W - 375L
1,538 Elo+
Solo
Terminus
Terminus
Silver I
Pperigo
Terminus
Silver I
Level 95
Champion Stats
5W - 4L
1,549 SR
Queue Stats
100W - 88L
1,494 Elo+
Party 1
Saati
Saati
Platinum V
SaiaPreta
Saati
Platinum V
Level 332
Champion Stats
5W - 14L
1,335 SR
Queue Stats
221W - 204L
1,513 Elo+
Party 1
Ying
Ying
Gold III
Yukvu
Ying
Gold III
Level 183
Champion Stats
20W - 34L
1,527 SR
Queue Stats
506W - 505L
1,493 Elo+
Party 1
Vora
Vora
Silver III
zn_smoke_157
Vora
Silver III
Level 254
Champion Stats
8W - 10L
1,348 SR
Queue Stats
353W - 355L
1,466 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 373
1,502 SR
1,501 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 318
1,649 SR
1,502 Elo+
Fernando
Fernando
Silver II
GEELL
Fernando
Silver II
Level 155
Champion Stats
1W - 1L
1,824 SR
Queue Stats
8W - 10L
1,457 Elo+
Solo
Cassie
Cassie
Gold II
MaverickFullW
Cassie
Gold II
Level 999
Champion Stats
30W - 36L
1,558 SR
Queue Stats
575W - 552L
1,487 Elo+
Solo
Atlas
Atlas
Gold I
Prisci2
Atlas
Gold I
Level 41
Champion Stats
7W - 9L
1,671 SR
Queue Stats
18W - 24L
1,505 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver IV
Shinobi2555
Betty la Bomba
Silver IV
Level 352
Champion Stats
15W - 14L
1,584 SR
Queue Stats
603W - 603L
1,443 Elo+
Solo
Seris
Seris
Qualifying
shisui9877
Seris
Qualifying
Level 42
Champion Stats
3W - 5L
1,611 SR
Queue Stats
6W - 6L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
60
2 / 1 / 9
2,401
343
24,560
31,510
8,609
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Terminus
Pperigo
Terminus
51
4 / 1 / 9
1,931
276
27,660
37,015
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 60%.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Saati
SaiaPreta
Saati
57
14 / 3 / 8
2,559
366
63,913
14,887
0
Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
Yukvu
Ying
53
3 / 0 / 9
2,280
326
8,049
8,669
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
5 / 1 / 5
1,942
277
40,240
20,899
1,040
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanKoga
Team 1 Score

4

VS

Team 2 Score

0

Bans
Bomb KingWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GEELL
Fernando
53
4 / 6 / 0
1,440
206
19,965
47,739
25,034
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
0 / 8 / 0
855
122
10,370
27,052
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Atlas
Prisci2
Atlas
20
1 / 5 / 5
1,278
183
21,979
51,740
1,200
Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 8s after activating Stasis Field.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Betty la Bomba
Shinobi2555
Betty la Bomba
59
1 / 5 / 2
1,262
180
37,585
14,961
150
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 20%.

Level 1

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 160%.

Level 4

Level 1

Seris
34
1 / 4 / 5
1,473
210
23,081
22,930
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 21s
Objective Time
1m 0s
68
Kill Participation
19
28
Kills
7
6
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fernando
GEELL
Fernando
4
6
0
0.67
L
0
8
0
0
W
Inara
2
1
9
6.5
W
Terminus
Pperigo
Terminus
4
1
9
8.5
L
Atlas
Prisci2
Atlas
1
5
5
0.7
W
Saati
SaiaPreta
Saati
14
3
8
6
L
Betty la Bomba
Shinobi2555
Betty la Bomba
1
5
2
0.4
W
Ying
Yukvu
Ying
3
0
9
7.5
L
Seris
1
4
5
0.88
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,422
Damage
112,980
112,980
Taken
164,422
9,649
Shielding
26,384
85,876
Healing
60,338
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
GEELL
Fernando
19,965
13,431
0
959
47,739
25,034
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
10,370
6,460
0
3,318
27,052
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
24,560
20,320
0
314
31,510
8,609
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
Pperigo
Terminus
27,660
16,388
0
10,423
37,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
Prisci2
Atlas
21,979
21,979
0
0
51,740
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
SaiaPreta
Saati
63,913
50,788
0
259
14,887
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Betty la Bomba
Shinobi2555
Betty la Bomba
37,585
18,636
0
0
14,961
150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ying
Yukvu
Ying
8,049
8,049
60,262
8,527
8,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
23,081
18,612
44,965
11,096
22,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
40,240
23,487
0
6,091
20,899
1,040

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role