Player Matchup

Furia
Furia
Gold IV
PadalinMcCann
Furia
Gold IV
Level 110
Champion Stats
7W - 6L
1,550 SR
Queue Stats
71W - 60L
1,464 Elo+
Party 1
Ruckus
Ruckus
Gold V
PauleyCDGN
Ruckus
Gold V
Level 106
Champion Stats
3W - 1L
1,746 SR
Queue Stats
58W - 47L
1,466 Elo+
Party 1
Atlas
Atlas
Gold IV
SEEFOO
Atlas
Gold IV
Level 144
Champion Stats
2W - 2L
1,448 SR
Queue Stats
59W - 60L
1,432 Elo+
Party 2
Dredge
Dredge
Gold II
WesdeRiv
Dredge
Gold II
Level 62
Champion Stats
14W - 5L
1,733 SR
Queue Stats
119W - 108L
1,535 Elo+
Solo
Koga
Koga
Gold II
dragonteam44
Koga
Gold II
Level 32
Champion Stats
6W - 11L
1,450 SR
Queue Stats
17W - 33L
1,336 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,585 SR
1,446 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 184
1,551 SR
1,441 Elo+
Seris
Seris
Gold IV
VACINCOMING
Seris
Gold IV
Level 609
Champion Stats
4W - 5L
1,561 SR
Queue Stats
30W - 44L
1,474 Elo+
Solo
Octavia
Octavia
Silver II
getprefiredd
Octavia
Silver II
Level 56
Champion Stats
6W - 6L
1,504 SR
Queue Stats
25W - 21L
1,442 Elo+
Solo
Evie
Evie
Silver I
lusas
Evie
Silver I
Level 39
Champion Stats
3W - 3L
1,500 SR
Queue Stats
18W - 16L
1,431 Elo+
Solo
Vatu
Vatu
Silver III
terorrist45
Vatu
Silver III
Level 61
Champion Stats
4W - 6L
1,644 SR
Queue Stats
42W - 37L
1,460 Elo+
Solo
Fernando
Fernando
Silver III
veraluca
Fernando
Silver III
Level 153
Champion Stats
8W - 7L
1,546 SR
Queue Stats
22W - 36L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
6 / 6 / 10
3,116
312
29,130
29,395
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.6s.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Ruckus
PauleyCDGN
Ruckus
46
4 / 4 / 11
3,148
315
54,823
47,532
24,637
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Atlas
SEEFOO
Atlas
59
5 / 6 / 5
4,348
435
36,741
65,843
3,395
Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Dredge
WesdeRiv
Dredge
39
10 / 4 / 1
2,703
270
35,387
29,941
5,351
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

22
6 / 9 / 4
2,707
271
50,256
33,258
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
Willo
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 5 / 8
2,141
214
30,319
35,984
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Octavia
getprefiredd
Octavia
40
5 / 4 / 12
2,120
212
61,620
34,160
21,850
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Evie
lusas
Evie
36
11 / 7 / 5
2,080
208
43,831
27,835
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

57
3 / 9 / 2
1,410
141
30,429
27,285
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
veraluca
Fernando
56
3 / 6 / 14
2,411
241
39,770
81,073
76,074
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 40s
Objective Time
3m 2s
62
Kill Participation
70
31
Kills
29
29
Deaths
31
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
6
10
1.83
W
Ruckus
PauleyCDGN
Ruckus
4
4
11
2.38
W
Atlas
SEEFOO
Atlas
5
6
5
1.25
L
7
5
8
2.2
W
Dredge
WesdeRiv
Dredge
10
4
1
2.63
W
6
9
4
0.89
L
Octavia
getprefiredd
Octavia
5
4
12
2.75
L
Evie
lusas
Evie
11
7
5
1.93
L
3
9
2
0.44
L
Fernando
veraluca
Fernando
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,337
Damage
205,969
205,969
Taken
206,337
33,383
Shielding
97,924
96,782
Healing
119,745
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,130
21,886
56,991
14,150
29,395
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ruckus
PauleyCDGN
Ruckus
54,823
45,600
0
1,314
47,532
24,637
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
SEEFOO
Atlas
36,741
36,741
0
4,278
65,843
3,395
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
30,319
24,801
66,307
21,111
35,984
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
WesdeRiv
Dredge
35,387
22,283
0
16,185
29,941
5,351
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
50,256
44,306
0
3,864
33,258
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
getprefiredd
Octavia
61,620
59,108
3,216
13,223
34,160
21,850

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Evie
lusas
Evie
43,831
43,464
0
6,315
27,835
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
30,429
18,556
0
6,303
27,285
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
veraluca
Fernando
39,770
28,264
0
3,270
81,073
76,074
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role