Player Matchup

Azaan
Azaan
Gold II
EarlHickey-
Azaan
Gold II
Level 136
Champion Stats
8W - 3L
1,697 SR
Queue Stats
210W - 160L
1,581 Elo+
Party 2
Ash
Ash
Qualifying
TheNakedLight
Ash
Qualifying
Level 132
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Platinum IV
Yaniitaa
Unknown
Platinum IV
Level 999
Champion Stats
51W - 67L
1,522 SR
Queue Stats
1,120W - 1,088L
1,456 Elo+
Party 2
Evie
Evie
Platinum V
kidchocolate15
Evie
Platinum V
Level 999
Champion Stats
41W - 69L
1,577 SR
Queue Stats
1,095W - 1,095L
1,526 Elo+
Solo
Rei
Rei
Gold I
skyLaXBL
Rei
Gold I
Level 604
Champion Stats
31W - 30L
1,634 SR
Queue Stats
251W - 247L
1,553 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 574
1,586 SR
1,523 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 295
1,566 SR
1,516 Elo+
Mal'Damba
Mal'Damba
Platinum V
BlackBullet6660
Mal'Damba
Platinum V
Level 999
Champion Stats
87W - 101L
1,622 SR
Queue Stats
1,181W - 1,126L
1,538 Elo+
Solo
Pip
Pip
Qualifying
GianniCalzone
Pip
Qualifying
Level 45
Champion Stats
4W - 1L
1,601 SR
Queue Stats
38W - 32L
1,508 Elo+
Party 1
Fernando
Fernando
Platinum V
LearninEevie
Fernando
Platinum V
Level 55
Champion Stats
11W - 7L
1,593 SR
Queue Stats
19W - 10L
1,660 Elo+
Solo
Io
Io
Qualifying
SquigglyMidnewt
Io
Qualifying
Level 65
Champion Stats
1W - 3L
1,258 SR
Queue Stats
3W - 4L
1,284 Elo+
Party 1
Koga
Koga
Platinum III
Stievex
Koga
Platinum III
Level 309
Champion Stats
47W - 22L
1,757 SR
Queue Stats
168W - 121L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
7 / 10 / 9
3,389
226
77,480
108,744
13,676
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

35
1 / 15 / 9
3,876
258
57,417
128,849
46,437
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Yaniitaa
Unknown
58
9 / 12 / 19
3,933
262
119,792
64,739
0

Level 5

Level 2

Level 1

Level 3

Level 4

Level 1

59
14 / 11 / 10
4,045
270
87,961
55,870
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
4 / 10 / 20
3,684
246
60,389
44,122
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
WilloTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BlackBullet6660
Mal'Damba
60
14 / 6 / 20
4,759
317
82,084
63,333
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

29
6 / 8 / 29
5,544
370
49,359
63,320
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Fernando
LearninEevie
Fernando
10
15 / 4 / 25
6,454
430
91,868
141,447
78,585
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
4 / 9 / 32
5,669
378
60,110
75,089
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Koga
Stievex
Koga
57
19 / 8 / 20
4,910
327
118,903
59,850
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 42s
Objective Time
24m 5s
102
Kill Participation
184
35
Kills
58
58
Deaths
35
67
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
BlackBullet6660
Mal'Damba
14
6
20
4
L
7
10
9
1.15
W
6
8
29
2.56
W
Fernando
LearninEevie
Fernando
15
4
25
6.88
W
4
9
32
2.22
W
Koga
Stievex
Koga
19
8
20
3.63
L
1
15
9
0.37
L
Yaniitaa
Unknown
9
12
19
1.54
L
14
11
10
1.73
L
4
10
20
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

403,039
Damage
402,324
402,324
Taken
403,039
60,113
Shielding
78,585
197,446
Healing
301,141
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
BlackBullet6660
Mal'Damba
82,084
35,386
58,223
22,052
63,333
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
77,480
54,220
0
21,665
108,744
13,676
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,359
45,561
83,054
19,557
63,320
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Fernando
LearninEevie
Fernando
91,868
61,189
0
2,053
141,447
78,585
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
60,110
55,921
80,956
24,132
75,089
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
Stievex
Koga
118,903
108,562
0
11,114
59,850
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
57,417
51,267
0
120
128,849
46,437

Level 2

Level 1

L
Yaniitaa
Unknown
119,792
80,088
0
253
64,739
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
87,961
81,596
0
10,966
55,870
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
60,389
56,077
142,311
22,131
44,122
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role