Player Matchup
VS
Match Stats
Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4
Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 12%.
Level 2
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 15%.
Level 3
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Dragon Oil
Armor
Increase your maximum Ammo by 5.
Level 5
Infamy
Armor
Increase your maximum Health by 150.
Level 3
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Wildfire
Whirl
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Level 4
Malice
Armor
Increase your Reload Speed by 10%.
Level 1
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
Mortal Skewer
Harpoon
Heal for 70 for each enemy hit with Harpoon.
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Dominant Dome
Increase the radius of your Distortion Field by 20%.
Level 5
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4
Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3
Vicious Circle
Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.
Level 2
Determined Defense
Armor
Increase your maximum Health by 50.
Level 1
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Frontline Commander
Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.
Level 3
Unbreakable Will
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 60%.
Level 3
Forever Changed
Increase your maximum Health by 450.
Level 3
Brutal Pursuer
Rift Slash
Increase your Movement Speed by 12% for 5s after casting Rift Slash.
Level 3
The New Order
Royal Presence
Gain a 90 health Shield for each enemy hit by Royal Presence's chain grab.
Level 3
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Level 5
Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.
Level 2
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
Aico Forces
Chain Heal
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 3
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Flicker
Blink
Heal for 120 after using Blink.
Level 4
Killing Frost
Soar
Reduce the Cooldown of Soar by 60% after getting an Elimination
Level 3
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3
Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4
Swift Jade
Valor
Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1
Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 2s.
Level 2
Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.