Player Matchup

Fernando
Fernando
Silver III
AirRaider
Fernando
Silver III
Level 68
Champion Stats
1W - 0L
1,218 SR
Queue Stats
1W - 6L
1,108 Elo+
Party 2
Jenos
Jenos
Silver I
LemmeSupportU
Jenos
Silver I
Level 65
Champion Stats
8W - 2L
1,739 SR
Queue Stats
17W - 16L
1,485 Elo+
Party 2
Silver II
NWA-GINGERBREAD
Unknown
Silver II
Level 51
Champion Stats
1W - 2L
1,423 SR
Queue Stats
8W - 14L
1,372 Elo+
Party 2
Vora
Vora
Platinum V
RAXIUM
Vora
Platinum V
Level 966
Champion Stats
13W - 6L
1,623 SR
Queue Stats
111W - 104L
1,531 Elo+
Party 2
Terminus
Terminus
Gold II
oneshotyuri
Terminus
Gold II
Level 122
Champion Stats
4W - 2L
1,664 SR
Queue Stats
28W - 25L
1,487 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 254
1,533 SR
1,397 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 401
1,503 SR
1,458 Elo+
Ruckus
Ruckus
Bronze I
CristianYT16
Ruckus
Bronze I
Level 97
Champion Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,423 Elo+
Solo
Mal'Damba
Mal'Damba
Gold III
GMP St3c0r3
Mal'Damba
Gold III
Level 183
Champion Stats
1W - 5L
1,400 SR
Queue Stats
166W - 146L
1,548 Elo+
Solo
Barik
Barik
Gold IV
SHOGHOST
Barik
Gold IV
Level 306
Champion Stats
7W - 11L
1,618 SR
Queue Stats
125W - 117L
1,478 Elo+
Party 1
Strix
Strix
Gold I
SPECTRE01101
Strix
Gold I
Level 999
Champion Stats
6W - 8L
1,517 SR
Queue Stats
334W - 308L
1,446 Elo+
Party 1
Koga
Koga
Gold IV
provid969
Koga
Gold IV
Level 422
Champion Stats
17W - 26L
1,479 SR
Queue Stats
854W - 850L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AirRaider
Fernando
45
1 / 0 / 12
2,384
341
20,840
33,678
26,822
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

19
1 / 0 / 22
2,492
356
6,784
9,009
5,928
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

38
9 / 2 / 13
2,249
321
39,482
16,366
1,582

Level 2

Level 5

Level 2

Level 5

Level 1

Level 1

Vora
RAXIUM
Vora
59
13 / 2 / 11
2,500
357
66,466
27,669
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
oneshotyuri
Terminus
31
10 / 1 / 4
2,184
312
25,887
41,818
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
AndroxusWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
44
1 / 8 / 0
1,405
201
27,556
55,754
19,609
Extended Magazines

Extended Magazines

Advance

Generate 75 Ammo after using Advance.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Level 1

Mal'Damba
GMP St3c0r3
Mal'Damba
56
0 / 5 / 3
1,272
182
17,019
23,465
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Level 1

Barik
SHOGHOST
Barik
52
0 / 6 / 0
1,125
161
21,180
33,664
20,152
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

55
1 / 7 / 1
1,190
170
31,047
21,959
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Koga
59
3 / 8 / 0
1,414
202
31,738
24,617
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 2s
Objective Time
1m 55s
96
Kill Participation
9
34
Kills
5
5
Deaths
34
62
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fernando
AirRaider
Fernando
1
0
12
7
L
Ruckus
1
8
0
0.13
L
Mal'Damba
GMP St3c0r3
Mal'Damba
0
5
3
0.3
W
1
0
22
12
W
9
2
13
7.75
W
Vora
RAXIUM
Vora
13
2
11
9.25
L
Barik
SHOGHOST
Barik
0
6
0
0
L
1
7
1
0.21
W
Terminus
oneshotyuri
Terminus
10
1
4
12
L
Koga
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,459
Damage
128,540
128,540
Taken
159,459
34,332
Shielding
39,761
105,963
Healing
58,108
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AirRaider
Fernando
20,840
18,680
0
2,098
33,678
26,822
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Ruckus
27,556
20,331
0
4,805
55,754
19,609
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Mal'Damba
GMP St3c0r3
Mal'Damba
17,019
8,426
37,253
11,685
23,465
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
6,784
5,076
80,885
8,947
9,009
5,928
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,482
33,315
0
311
16,366
1,582
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
RAXIUM
Vora
66,466
53,435
0
8,193
27,669
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
SHOGHOST
Barik
21,180
21,180
0
0
33,664
20,152
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
31,047
30,293
0
2,082
21,959
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Terminus
oneshotyuri
Terminus
25,887
16,554
0
5,529
41,818
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
31,738
23,844
0
2,283
24,617
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role