Player Matchup

Jenos
Jenos
Platinum I
GokuSAN10
Jenos
Platinum I
Level 681
Champion Stats
0W - 3L
1,512 SR
Queue Stats
82W - 69L
1,591 Elo+
Party 3
Inara
Inara
Platinum IV
Mustafaking3761
Inara
Platinum IV
Level 968
Champion Stats
3W - 5L
1,444 SR
Queue Stats
89W - 100L
1,536 Elo+
Party 3
Vatu
Vatu
Diamond III
NotRajin
Vatu
Diamond III
Level 134
Champion Stats
26W - 34L
1,595 SR
Queue Stats
479W - 433L
1,659 Elo+
Solo
Azaan
Azaan
Platinum V
Overlos02
Azaan
Platinum V
Level 223
Champion Stats
26W - 21L
1,640 SR
Queue Stats
583W - 541L
1,539 Elo+
Solo
Lian
Lian
Platinum II
ØMÂR
Lian
Platinum II
Level 528
Champion Stats
0W - 2L
1,295 SR
Queue Stats
21W - 19L
1,606 Elo+
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 507
1,497 SR
1,586 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 355
1,647 SR
1,612 Elo+
Androxus
Androxus
Qualifying
HikariKokonoe
Androxus
Qualifying
Level 80
Champion Stats
7W - 2L
1,588 SR
Queue Stats
10W - 2L
1,580 Elo+
Party 2
Terminus
Terminus
Qualifying
Komikitas
Terminus
Qualifying
Level 295
Champion Stats
4W - 3L
1,574 SR
Queue Stats
57W - 47L
1,617 Elo+
Solo
Saati
Saati
Platinum II
Rúck
Saati
Platinum II
Level 439
Champion Stats
22W - 19L
1,686 SR
Queue Stats
623W - 560L
1,634 Elo+
Party 1
Mal'Damba
Mal'Damba
Diamond III
Shèele
Mal'Damba
Diamond III
Level 141
Champion Stats
91W - 103L
1,710 SR
Queue Stats
437W - 421L
1,650 Elo+
Party 2
Makoa
Makoa
Platinum II
TiMojKKT
Makoa
Platinum II
Level 822
Champion Stats
23W - 23L
1,678 SR
Queue Stats
796W - 735L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
GokuSAN10
Jenos
58
6 / 6 / 22
4,459
248
29,946
26,886
20,964
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
4 / 10 / 12
3,884
216
93,650
171,678
29,165
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vatu
55
10 / 11 / 8
5,328
296
102,076
77,475
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Azaan
Overlos02
Azaan
58
5 / 11 / 11
3,369
187
76,523
154,442
21,917
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.8s.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Lian
ØMÂR
Lian
48
12 / 14 / 11
4,152
231
163,232
64,659
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
ZhinNyx
Team 1 Score

3

VS

Team 2 Score

4

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
HikariKokonoe
Androxus
38
26 / 8 / 9
5,103
284
156,910
93,823
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Terminus
Komikitas
Terminus
55
8 / 6 / 14
4,553
253
64,804
129,454
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Saati
Rúck
Saati
58
9 / 7 / 19
4,574
254
141,315
59,766
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
Shèele
Mal'Damba
51
0 / 5 / 34
6,220
346
45,456
28,220
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Makoa
TiMojKKT
Makoa
59
9 / 10 / 14
4,503
250
86,655
154,164
83,475
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
12m 50s
101
Kill Participation
142
37
Kills
52
52
Deaths
36
64
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jenos
GokuSAN10
Jenos
6
6
22
2.83
W
Androxus
HikariKokonoe
Androxus
26
8
9
3.81
W
Terminus
Komikitas
Terminus
8
6
14
2.5
L
4
10
12
1
L
Vatu
10
11
8
1.27
L
Azaan
Overlos02
Azaan
5
11
11
0.95
W
Saati
Rúck
Saati
9
7
19
2.64
W
Mal'Damba
Shèele
Mal'Damba
0
5
34
3.4
W
Makoa
TiMojKKT
Makoa
9
10
14
1.6
L
Lian
ØMÂR
Lian
12
14
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

465,427
Damage
495,140
495,140
Taken
465,427
72,046
Shielding
83,475
296,440
Healing
311,298
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
GokuSAN10
Jenos
29,946
18,039
221,131
12,169
26,886
20,964
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Androxus
HikariKokonoe
Androxus
156,910
132,025
0
21,945
93,823
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Terminus
Komikitas
Terminus
64,804
39,603
0
18,507
129,454
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
93,650
78,940
0
18,661
171,678
29,165

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vatu
102,076
65,473
0
21,670
77,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
Overlos02
Azaan
76,523
59,260
0
20,790
154,442
21,917

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
Rúck
Saati
141,315
111,522
0
3,161
59,766
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
Shèele
Mal'Damba
45,456
10,424
222,841
14,828
28,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Makoa
TiMojKKT
Makoa
86,655
81,009
0
30,016
154,164
83,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Lian
ØMÂR
Lian
163,232
154,413
0
2,019
64,659
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role