Player Matchup

Vora
Vora
ELLOL
Vora
Level 56
Champion Stats
2W - 1L
1,841 SR
Queue Stats
15W - 14L
1,536 Elo+
Party 2
VII
VII
PPEESTS
VII
Level 43
Champion Stats
2W - 2L
1,320 SR
Queue Stats
9W - 14L
1,414 Elo+
Solo
Saati
Saati
ProfessorKatia
Saati
Level 415
Champion Stats
3W - 3L
1,693 SR
Queue Stats
13W - 18L
1,662 Elo+
Solo
Seris
Seris
TxKYONxKYONxT
Seris
Level 446
Champion Stats
9W - 15L
1,492 SR
Queue Stats
796W - 879L
1,530 Elo+
Solo
Khan
Khan
rwby123dsk
Khan
Level 7
Champion Stats
0W - 3L
1,349 SR
Queue Stats
3W - 4L
1,551 Elo+
Party 2
Team Averages
Level 193
1,539 SR
1,538 Elo+

VS

Team Averages
Level 188
1,630 SR
1,645 Elo+
Corvus
Corvus
CubThePekoe
Corvus
Level 65
Champion Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,673 Elo+
Party 1
Kasumi
Kasumi
Galvaros
Kasumi
Level 684
Champion Stats
106W - 103L
1,516 SR
Queue Stats
582W - 623L
1,606 Elo+
Solo
Cassie
Cassie
Naoya92
Cassie
Level 27
Champion Stats
5W - 3L
1,681 SR
Queue Stats
12W - 12L
1,673 Elo+
Party 1
Fernando
Fernando
QuackManner
Fernando
Level 93
Champion Stats
7W - 2L
1,692 SR
Queue Stats
124W - 115L
1,569 Elo+
Solo
Lian
Lian
StormCirno
Lian
Level 71
Champion Stats
7W - 6L
1,758 SR
Queue Stats
8W - 7L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
ELLOL
Vora
54
11 / 16 / 18
3,234
190
72,821
66,908
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

VII
39
25 / 15 / 13
3,923
231
92,975
53,312
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

47
23 / 14 / 14
4,204
247
101,061
66,108
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
1 / 6 / 20
3,357
197
38,324
32,907
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

3
4 / 9 / 21
3,982
234
62,446
138,748
104,491
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
37
6 / 12 / 26
4,474
263
45,306
41,617
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Kasumi
Galvaros
Kasumi
60
25 / 13 / 11
5,014
295
80,397
49,987
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Cassie
Naoya92
Cassie
10
9 / 14 / 16
4,033
237
68,899
62,407
0
Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
QuackManner
Fernando
45
6 / 11 / 22
5,107
300
71,719
160,434
118,179
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

21
14 / 14 / 22
4,413
260
91,662
53,182
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
11m 48s
150
Kill Participation
157
64
Kills
60
60
Deaths
64
86
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Corvus
6
12
26
1.58
L
Vora
ELLOL
Vora
11
16
18
1.25
W
Kasumi
Galvaros
Kasumi
25
13
11
2.35
W
Cassie
Naoya92
Cassie
9
14
16
1.21
L
VII
25
15
13
2.1
L
23
14
14
2.14
W
Fernando
QuackManner
Fernando
6
11
22
1.55
W
14
14
22
1.79
L
1
6
20
1.83
L
4
9
21
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,627
Damage
357,983
357,983
Taken
367,627
104,491
Shielding
118,179
190,858
Healing
164,457
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
45,306
40,340
108,543
12,488
41,617
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
ELLOL
Vora
72,821
53,709
2,974
11,522
66,908
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Kasumi
Galvaros
Kasumi
80,397
58,502
0
12,197
49,987
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Cassie
Naoya92
Cassie
68,899
57,700
5,609
10,242
62,407
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
VII
92,975
87,589
0
3,450
53,312
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
101,061
75,542
0
5,664
66,108
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
QuackManner
Fernando
71,719
39,523
0
13,868
160,434
118,179
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
91,662
87,567
0
1,510
53,182
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,324
30,568
132,230
18,967
32,907
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,446
47,464
1,648
14,403
138,748
104,491
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role