Player Matchup

Dorito Killah
Unknown
Level 62
Champion Stats
73W - 60L
1,582 SR
Queue Stats
146W - 164L
1,471 Elo+
Solo
Dredge
Dredge
FelonyC420
Dredge
Level 387
Champion Stats
53W - 33L
1,573 SR
Queue Stats
241W - 247L
1,469 Elo+
Solo
Evie
Evie
Threeturns8626
Evie
Level 161
Champion Stats
54W - 77L
1,438 SR
Queue Stats
511W - 509L
1,399 Elo+
Solo
Maeve
Maeve
sir-poopzALOT
Maeve
Level 78
Champion Stats
4W - 8L
1,508 SR
Queue Stats
226W - 206L
1,493 Elo+
Solo
Pip
Pip
sow64bro
Pip
Level 63
Champion Stats
2W - 3L
1,479 SR
Queue Stats
97W - 113L
1,510 Elo+
Solo
Team Averages
Level 150
1,516 SR
1,469 Elo+

VS

Team Averages
Level 276
1,590 SR
1,488 Elo+
Azaan
Azaan
ColdBeerKen
Azaan
Level 999
Champion Stats
17W - 16L
1,493 SR
Queue Stats
386W - 399L
1,484 Elo+
Solo
Dredge
Dredge
The Judge2043
Dredge
Level 225
Champion Stats
82W - 111L
1,494 SR
Queue Stats
360W - 363L
1,520 Elo+
Party 1
Grover
Grover
TheArbiter09110
Grover
Level 35
Champion Stats
25W - 15L
1,618 SR
Queue Stats
50W - 61L
1,473 Elo+
Party 1
Ying
Ying
darkra-i
Ying
Level 61
Champion Stats
11W - 4L
1,872 SR
Queue Stats
153W - 143L
1,539 Elo+
Solo
Skye
Skye
drdlus
Skye
Level 59
Champion Stats
42W - 53L
1,474 SR
Queue Stats
85W - 99L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
12 / 9 / 11
3,175
289
95,353
42,758
0

Level 3

Level 3

Level 3

Level 5

Level 1

Level 1

Dredge
FelonyC420
Dredge
59
6 / 3 / 4
2,073
188
42,768
14,759
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

55
1 / 10 / 7
1,854
169
24,725
35,889
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

15
6 / 4 / 7
2,692
245
41,377
24,338
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

48
7 / 11 / 11
1,085
99
37,594
37,343
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 8 / 7
2,421
220
23,942
88,381
49,701
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

53
12 / 4 / 6
2,764
251
45,208
34,950
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

21
5 / 6 / 19
2,945
268
21,888
45,813
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ying
23
11 / 6 / 8
2,837
258
40,197
36,573
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Skye
drdlus
Skye
23
5 / 8 / 13
3,196
291
23,852
36,100
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 18s
Objective Time
6m 11s
72
Kill Participation
90
32
Kills
37
37
Deaths
32
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
8
7
0.94
L
12
9
11
1.94
L
Dredge
FelonyC420
Dredge
6
3
4
2.67
W
12
4
6
3.75
W
5
6
19
2.42
L
1
10
7
0.45
W
Ying
11
6
8
2.5
W
Skye
drdlus
Skye
5
8
13
1.44
L
6
4
7
2.38
L
7
11
11
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,817
Damage
155,087
155,087
Taken
241,817
0
Shielding
49,701
58,283
Healing
137,508
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,942
20,482
0
15,557
88,381
49,701
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
95,353
70,802
0
1,436
42,758
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Dredge
FelonyC420
Dredge
42,768
34,611
0
6,318
14,759
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
45,208
35,008
0
4,318
34,950
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
21,888
18,279
50,902
28,278
45,813
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,725
19,447
0
16,415
35,889
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Ying
40,197
35,697
16,029
14,832
36,573
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Skye
drdlus
Skye
23,852
18,968
0
7,592
36,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
41,377
40,577
0
15,742
24,338
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,594
34,671
5,261
13,111
37,343
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role