Player Matchup

Mal'Damba
Mal'Damba
Diamond V
Anacondaism
Mal'Damba
Diamond V
Level 89
Champion Stats
18W - 15L
1,620 SR
Queue Stats
119W - 116L
1,613 Elo+
Party 2
Saati
Saati
Platinum I
DoorDelivery
Saati
Platinum I
Level 179
Champion Stats
4W - 4L
1,667 SR
Queue Stats
100W - 84L
1,628 Elo+
Party 2
Vora
Vora
Diamond V
InvasionDivide
Vora
Diamond V
Level 410
Champion Stats
120W - 105L
1,691 SR
Queue Stats
606W - 583L
1,600 Elo+
Solo
Fernando
Fernando
Platinum I
blackblack07
Fernando
Platinum I
Level 999
Champion Stats
19W - 13L
1,689 SR
Queue Stats
358W - 324L
1,620 Elo+
Solo
Ruckus
Ruckus
Platinum III
ÄFFÄ
Ruckus
Platinum III
Level 522
Champion Stats
2W - 10L
1,406 SR
Queue Stats
183W - 165L
1,615 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 440
1,614 SR
1,615 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 597
1,653 SR
1,601 Elo+
Ash
Ash
Platinum I
ADarkMachine
Ash
Platinum I
Level 496
Champion Stats
18W - 12L
1,717 SR
Queue Stats
1,347W - 1,279L
1,599 Elo+
Party 1
Corvus
Corvus
Platinum I
DrowsyCute
Corvus
Platinum I
Level 827
Champion Stats
54W - 50L
1,667 SR
Queue Stats
743W - 662L
1,610 Elo+
Party 3
Barik
Barik
Platinum III
Feyjan
Barik
Platinum III
Level 974
Champion Stats
32W - 37L
1,573 SR
Queue Stats
696W - 701L
1,553 Elo+
Party 1
Diamond V
GargulaRip270319
Unknown
Diamond V
Level 626
Champion Stats
7W - 3L
1,675 SR
Queue Stats
71W - 63L
1,628 Elo+
Solo
Androxus
Androxus
Diamond IV
OMURGASIZ
Androxus
Diamond IV
Level 63
Champion Stats
16W - 18L
1,632 SR
Queue Stats
67W - 58L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Anacondaism
Mal'Damba
35
1 / 8 / 28
4,940
260
26,175
41,744
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
17 / 9 / 18
4,787
252
166,170
71,662
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
20 / 17 / 15
4,407
232
96,524
86,840
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
blackblack07
Fernando
59
9 / 9 / 15
5,050
266
110,282
163,896
187,502
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ruckus
ÄFFÄ
Ruckus
60
7 / 15 / 15
4,170
219
78,321
162,774
56,342
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
CassieKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
VatuZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 14 / 10
3,982
210
95,216
149,250
83,279
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Corvus
DrowsyCute
Corvus
60
1 / 7 / 40
6,904
363
21,227
37,604
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
Feyjan
Barik
59
4 / 7 / 22
4,476
236
97,232
100,206
152,191
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

45
10 / 9 / 19
4,490
236
164,072
92,564
0

Level 5

Level 4

Level 1

Level 1

Level 4

Level 1

Androxus
OMURGASIZ
Androxus
47
34 / 17 / 2
5,537
291
149,169
97,848
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 26s
Objective Time
8m 5s
145
Kill Participation
150
54
Kills
57
58
Deaths
54
91
Assists
93
Player
Kills
Deaths
Assists
KDA
W
8
14
10
0.93
L
Mal'Damba
Anacondaism
Mal'Damba
1
8
28
1.88
L
17
9
18
2.89
W
Corvus
DrowsyCute
Corvus
1
7
40
3
W
Barik
Feyjan
Barik
4
7
22
2.14
W
10
9
19
2.17
L
20
17
15
1.62
W
Androxus
OMURGASIZ
Androxus
34
17
2
2.06
L
Fernando
blackblack07
Fernando
9
9
15
1.83
L
Ruckus
ÄFFÄ
Ruckus
7
15
15
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

477,472
Damage
526,916
526,916
Taken
477,472
243,844
Shielding
235,470
332,130
Healing
257,223
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
95,216
85,398
0
971
149,250
83,279
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Mal'Damba
Anacondaism
Mal'Damba
26,175
5,423
245,545
25,177
41,744
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
166,170
143,159
0
4,708
71,662
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
Corvus
DrowsyCute
Corvus
21,227
11,902
200,131
16,051
37,604
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
Feyjan
Barik
97,232
97,232
0
15,449
100,206
152,191

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
164,072
129,826
0
3,920
92,564
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
96,524
68,190
0
12,772
86,840
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Androxus
OMURGASIZ
Androxus
149,169
133,324
0
20,701
97,848
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Fernando
blackblack07
Fernando
110,282
40,178
0
13,814
163,896
187,502
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Ruckus
ÄFFÄ
Ruckus
78,321
46,385
0
30,114
162,774
56,342
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role