Player Matchup

Mal'Damba
Mal'Damba
FloridaManDan
Mal'Damba
Level 25
Champion Stats
2W - 0L
1,639 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
VII
VII
Jorgalyn
VII
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Koga
Koga
PeeppaPiing
Koga
Level 15
Champion Stats
2W - 2L
1,610 SR
Queue Stats
9W - 15L
1,364 Elo+
Solo
Seris
Seris
vampxie
Seris
Level 6
Champion Stats
1W - 0L
1,858 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Khan
Khan
xion2913
Khan
Level 11
Champion Stats
1W - 0L
1,807 SR
Queue Stats
8W - 3L
1,595 Elo+
Solo
Team Averages
Level 14
1,683 SR
1,492 Elo+

VS

Team Averages
Level 13
1,520 SR
1,379 Elo+
Rei
Rei
Bussyboiii
Rei
Level 17
Champion Stats
5W - 2L
1,686 SR
Queue Stats
11W - 9L
1,451 Elo+
Party 1
Vora
Vora
Mmarnaljr
Vora
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Mal'Damba
Mal'Damba
guilhermelhor
Mal'Damba
Level 18
Champion Stats
1W - 2L
1,619 SR
Queue Stats
4W - 7L
1,514 Elo+
Solo
Saati
Saati
rabiesveins
Saati
Level 5
Champion Stats
0W - 2L
1,293 SR
Queue Stats
1W - 4L
1,108 Elo+
Party 1
Inara
Inara
ñl123456789
Inara
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
FloridaManDan
Mal'Damba
9
4 / 1 / 23
4,103
586
21,514
28,508
300
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Level 1

6
12 / 3 / 7
4,153
593
40,463
16,307
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

17
10 / 5 / 13
3,455
494
32,459
20,725
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Seris
vampxie
Seris
2
6 / 2 / 19
3,828
547
16,286
29,167
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Khan
10
12 / 0 / 21
4,446
635
59,123
59,216
11,175
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
3 / 6 / 4
3,025
432
29,794
28,137
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Vora
5
3 / 8 / 0
2,961
423
53,233
28,921
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
guilhermelhor
Mal'Damba
21
1 / 15 / 0
2,890
413
12,640
42,620
0
5
3 / 8 / 1
2,985
426
33,890
25,262
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Level 1

10
1 / 7 / 3
3,112
445
24,366
44,905
11,432
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 41s
Objective Time
4m 46s
127
Kill Participation
19
44
Kills
11
11
Deaths
44
83
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Mal'Damba
FloridaManDan
Mal'Damba
4
1
23
15.5
W
12
3
7
5.17
L
Vora
3
8
0
0.38
W
10
5
13
3.3
L
Mal'Damba
guilhermelhor
Mal'Damba
1
15
0
0.07
L
3
8
1
0.44
W
Seris
vampxie
Seris
6
2
19
7.75
W
Khan
12
0
21
22.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,845
Damage
153,923
153,923
Taken
169,845
11,475
Shielding
11,432
123,017
Healing
48,327
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,794
24,419
23,478
11,014
28,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Mal'Damba
FloridaManDan
Mal'Damba
21,514
16,985
48,560
14,041
28,508
300
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
40,463
37,580
0
770
16,307
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
Vora
53,233
30,684
0
8,104
28,921
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,459
31,209
0
2,313
20,725
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
guilhermelhor
Mal'Damba
12,640
1,649
1,009
365
42,620
0
L
33,890
25,905
88
1,563
25,262
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
vampxie
Seris
16,286
15,506
41,717
4,478
29,167
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
59,123
54,628
5,919
5,219
59,216
11,175
L
24,366
22,106
0
2,706
44,905
11,432

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role