Player Matchup

Ying
Ying
Noaaahvs6
Ying
Level 80
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,506 Elo+
Solo
Betty la Bomba
Betty la Bomba
OGSIepu
Betty la Bomba
Level 325
Champion Stats
184W - 168L
1,541 SR
Queue Stats
547W - 555L
1,398 Elo+
Solo
Ruckus
Ruckus
Purrplehaze
Ruckus
Level 61
Champion Stats
169W - 200L
1,500 SR
Queue Stats
171W - 201L
1,434 Elo+
Solo
Octavia
Octavia
leolachlanfan69
Octavia
Level 44
Champion Stats
25W - 27L
1,450 SR
Queue Stats
52W - 65L
1,415 Elo+
Party 2
Pip
Pip
thetroymakayi
Pip
Level 112
Champion Stats
10W - 5L
1,705 SR
Queue Stats
217W - 206L
1,425 Elo+
Party 2
Team Averages
Level 124
1,539 SR
1,436 Elo+

VS

Team Averages
Level 230
1,615 SR
1,385 Elo+
Torvald
Torvald
Denisshis
Torvald
Level 817
Champion Stats
1,168W - 1,086L
1,455 SR
Queue Stats
1,571W - 1,608L
1,367 Elo+
Solo
Rei
Rei
J_immbo_
Rei
Level 51
Champion Stats
2W - 2L
1,591 SR
Queue Stats
23W - 26L
1,404 Elo+
Solo
MOMsSpaaget
Unknown
Level 105
Champion Stats
1W - 1L
1,633 SR
Queue Stats
13W - 20L
1,335 Elo+
Party 1
Koga
Koga
ashspectre63
Koga
Level 49
Champion Stats
17W - 12L
1,528 SR
Queue Stats
20W - 22L
1,397 Elo+
Party 1
Dredge
Dredge
squall2181
Dredge
Level 130
Champion Stats
1W - 1L
1,869 SR
Queue Stats
17W - 13L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
57
12 / 2 / 24
3,305
331
44,385
21,833
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Betty la Bomba
OGSIepu
Betty la Bomba
52
7 / 4 / 19
3,024
302
38,893
27,474
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Ruckus
3
5 / 6 / 26
3,263
326
24,691
50,197
26,062
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

29
14 / 2 / 16
3,454
345
48,756
28,363
16,404
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

52
11 / 5 / 10
2,703
270
29,675
32,658
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Denisshis
Torvald
58
3 / 11 / 7
1,886
189
24,049
48,696
67,418
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

54
2 / 9 / 9
1,801
180
19,131
39,768
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

MOMsSpaaget
Unknown
50
4 / 13 / 6
1,900
190
34,171
41,219
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

18
5 / 9 / 3
1,687
169
33,439
29,014
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
squall2181
Dredge
52
5 / 7 / 5
1,867
187
49,735
27,703
3,900
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
52s
144
Kill Participation
49
49
Kills
19
19
Deaths
49
95
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Torvald
Denisshis
Torvald
3
11
7
0.59
L
2
9
9
0.72
L
MOMsSpaaget
Unknown
4
13
6
0.54
W
Ying
12
2
24
12
W
Betty la Bomba
OGSIepu
Betty la Bomba
7
4
19
4.13
W
Ruckus
5
6
26
3
L
5
9
3
0.72
W
14
2
16
11
L
Dredge
squall2181
Dredge
5
7
5
1.07
W
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,400
Damage
160,525
160,525
Taken
186,400
42,466
Shielding
71,318
88,773
Healing
59,090
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
Denisshis
Torvald
24,049
19,806
2,394
0
48,696
67,418

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
19,131
18,731
32,625
18,824
39,768
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
MOMsSpaaget
Unknown
34,171
29,731
856
1,070
41,219
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ying
44,385
38,963
35,013
15,029
21,833
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Betty la Bomba
OGSIepu
Betty la Bomba
38,893
29,328
528
2,436
27,474
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ruckus
24,691
18,721
0
11,794
50,197
26,062
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,439
29,539
0
1,580
29,014
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
48,756
47,906
157
10,896
28,363
16,404
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
squall2181
Dredge
49,735
35,178
0
1,741
27,703
3,900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
29,675
28,003
1,840
11,080
32,658
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role