Player Matchup

Barik
Barik
A time to kill8
Barik
Level 200
Champion Stats
43W - 40L
1,597 SR
Queue Stats
141W - 137L
1,505 Elo+
Party 2
Zhin
Zhin
BAK1NGSODA69
Zhin
Level 121
Champion Stats
31W - 30L
1,582 SR
Queue Stats
313W - 301L
1,621 Elo+
Solo
Mal'Damba
Mal'Damba
fancysnek
Mal'Damba
Level 105
Champion Stats
28W - 22L
1,616 SR
Queue Stats
299W - 303L
1,526 Elo+
Party 1
Sha Lin
Sha Lin
joyinutero
Sha Lin
Level 999
Champion Stats
100W - 108L
1,566 SR
Queue Stats
1,747W - 1,504L
1,619 Elo+
Party 1
Atlas
Atlas
o SAULS o
Atlas
Level 388
Champion Stats
10W - 21L
1,452 SR
Queue Stats
318W - 299L
1,520 Elo+
Party 2
Team Averages
Level 363
1,563 SR
1,558 Elo+

VS

Team Averages
Level 223
1,629 SR
1,572 Elo+
Rei
Rei
Julian_Gamer_25
Rei
Level 175
Champion Stats
1W - 1L
1,685 SR
Queue Stats
9W - 10L
1,595 Elo+
Solo
Androxus
Androxus
KingOfWrath6781
Androxus
Level 85
Champion Stats
47W - 50L
1,573 SR
Queue Stats
271W - 265L
1,541 Elo+
Solo
Barik
Barik
LobotomizedLime
Barik
Level 41
Champion Stats
0W - 2L
1,731 SR
Queue Stats
69W - 66L
1,556 Elo+
Party 3
Mal'Damba
Mal'Damba
PretaxDrake4358
Mal'Damba
Level 381
Champion Stats
4W - 10L
1,582 SR
Queue Stats
300W - 224L
1,579 Elo+
Party 3
Fernando
Fernando
v-skylyne-v
Fernando
Level 435
Champion Stats
79W - 87L
1,573 SR
Queue Stats
1,109W - 1,154L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
4 / 9 / 11
3,865
276
58,697
87,976
60,023
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

56
14 / 8 / 9
4,156
297
90,452
53,494
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 20% for 2s after using Whirl.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Mal'Damba
fancysnek
Mal'Damba
47
5 / 5 / 21
4,108
293
32,680
25,381
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Sha Lin
joyinutero
Sha Lin
58
7 / 5 / 11
3,281
234
90,002
43,467
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Atlas
o SAULS o
Atlas
59
9 / 6 / 15
3,962
283
85,799
122,605
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
0 / 7 / 21
4,677
334
31,879
37,008
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Androxus
42
16 / 9 / 6
4,680
334
82,907
55,584
0
Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

22
7 / 9 / 7
2,989
214
79,875
82,975
67,206
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Mal'Damba
PretaxDrake4358
Mal'Damba
59
2 / 6 / 16
2,806
200
50,755
61,101
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Level 1

Fernando
v-skylyne-v
Fernando
46
8 / 8 / 9
3,273
234
87,507
120,962
69,077
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 20s
Objective Time
6m 41s
106
Kill Participation
92
39
Kills
33
33
Deaths
39
67
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
9
11
1.06
W
14
8
9
2.31
L
0
7
21
1.5
L
Androxus
16
9
6
2.11
L
7
9
7
1.17
L
Mal'Damba
PretaxDrake4358
Mal'Damba
2
6
16
1.67
W
Mal'Damba
fancysnek
Mal'Damba
5
5
21
3.1
W
Sha Lin
joyinutero
Sha Lin
7
5
11
2.5
W
Atlas
o SAULS o
Atlas
9
6
15
2.75
L
Fernando
v-skylyne-v
Fernando
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

357,630
Damage
332,923
332,923
Taken
357,630
60,023
Shielding
136,283
195,209
Healing
237,838
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
58,697
58,697
0
1,734
87,976
60,023
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
90,452
72,868
0
5,555
53,494
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
31,879
31,459
124,447
17,079
37,008
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
82,907
63,105
0
3,465
55,584
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
79,875
79,875
0
7,087
82,975
67,206
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
PretaxDrake4358
Mal'Damba
50,755
32,895
56,607
21,616
61,101
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
fancysnek
Mal'Damba
32,680
3,373
162,570
11,327
25,381
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
joyinutero
Sha Lin
90,002
90,002
0
1,877
43,467
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Atlas
o SAULS o
Atlas
85,799
85,799
0
12,146
122,605
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
v-skylyne-v
Fernando
87,507
50,722
0
7,537
120,962
69,077
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role