Player Matchup

VII
VII
MrBatManTube
VII
Level 117
Champion Stats
6W - 4L
1,467 SR
Queue Stats
61W - 61L
1,529 Elo+
Party 1
Ying
Ying
MrCapTube
Ying
Level 99
Champion Stats
9W - 4L
1,635 SR
Queue Stats
64W - 54L
1,547 Elo+
Party 1
Corvus
Corvus
Rpanda17
Corvus
Level 89
Champion Stats
6W - 3L
1,602 SR
Queue Stats
42W - 38L
1,535 Elo+
Party 1
Fernando
Fernando
YaBoiVinnie2
Fernando
Level 66
Champion Stats
17W - 14L
1,551 SR
Queue Stats
22W - 27L
1,470 Elo+
Party 1
Sha Lin
Sha Lin
oakel man
Sha Lin
Level 136
Champion Stats
2W - 8L
1,413 SR
Queue Stats
319W - 282L
1,523 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,521 Elo+

VS

Team Averages
Level 346
1,493 SR
1,569 Elo+
Strix
Strix
EFRA8NSN
Strix
Level 252
Champion Stats
6W - 12L
1,449 SR
Queue Stats
183W - 193L
1,554 Elo+
Solo
Ying
Ying
JDimMOSES
Ying
Level 51
Champion Stats
3W - 3L
1,864 SR
Queue Stats
4W - 6L
1,801 Elo+
Solo
VII
VII
SongBeard
VII
Level 274
Champion Stats
7W - 16L
1,407 SR
Queue Stats
583W - 602L
1,406 Elo+
Solo
Io
Io
nvme6230
Io
Level 999
Champion Stats
117W - 158L
1,499 SR
Queue Stats
1,086W - 1,105L
1,505 Elo+
Solo
Azaan
Azaan
panderock
Azaan
Level 153
Champion Stats
0W - 4L
1,248 SR
Queue Stats
246W - 235L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
6 / 1 / 10
2,162
309
38,073
25,987
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ying
58
3 / 1 / 14
3,037
434
17,336
25,404
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Corvus
Rpanda17
Corvus
47
3 / 0 / 14
2,891
413
20,294
29,136
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
YaBoiVinnie2
Fernando
42
7 / 0 / 8
2,907
415
21,245
65,471
58,332
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
oakel man
Sha Lin
46
5 / 2 / 5
1,878
268
27,714
10,913
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
EFRA8NSN
Strix
58
0 / 3 / 2
1,213
173
46,152
14,101
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 16%.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
37
0 / 4 / 1
1,130
161
37,487
14,113
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

42
0 / 10 / 0
893
128
8,684
23,137
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 400 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

58
0 / 1 / 1
950
136
12,585
5,575
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Azaan
panderock
Azaan
59
3 / 6 / 0
1,779
254
52,003
67,736
39,595
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 54s
Objective Time
1m 44s
75
Kill Participation
7
24
Kills
3
4
Deaths
24
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Strix
EFRA8NSN
Strix
0
3
2
0.33
L
Ying
0
4
1
0.13
W
6
1
10
11
W
Ying
3
1
14
10
W
Corvus
Rpanda17
Corvus
3
0
14
10
L
0
10
0
0
W
Fernando
YaBoiVinnie2
Fernando
7
0
8
11
L
0
1
1
0.5
W
Sha Lin
oakel man
Sha Lin
5
2
5
3.75
L
Azaan
panderock
Azaan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,662
Damage
156,911
156,911
Taken
124,662
58,332
Shielding
39,595
142,318
Healing
52,918
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
EFRA8NSN
Strix
46,152
45,350
0
3,220
14,101
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
37,487
10,375
19,784
3,429
14,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,073
37,709
0
2,106
25,987
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Ying
17,336
17,336
62,193
10,887
25,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Corvus
Rpanda17
Corvus
20,294
17,667
57,369
8,890
29,136
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
8,684
4,000
0
2,195
23,137
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
YaBoiVinnie2
Fernando
21,245
16,797
0
424
65,471
58,332
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,585
11,097
11,957
1,596
5,575
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Sha Lin
oakel man
Sha Lin
27,714
24,835
0
449
10,913
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Azaan
panderock
Azaan
52,003
39,533
0
10,737
67,736
39,595
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role