Player Matchup

Mal'Damba
Mal'Damba
Cosmic ligma
Mal'Damba
Level 111
Champion Stats
75W - 50L
1,686 SR
Queue Stats
290W - 214L
1,660 Elo+
Party 1
Fernando
Fernando
JARL JEOWULF
Fernando
Level 502
Champion Stats
20W - 26L
1,541 SR
Queue Stats
466W - 346L
1,603 Elo+
Party 1
Cassie
Cassie
MorpheusKOD
Cassie
Level 369
Champion Stats
19W - 15L
1,647 SR
Queue Stats
807W - 788L
1,594 Elo+
Party 1
Raum
Raum
Petri005
Raum
Level 371
Champion Stats
3W - 6L
1,474 SR
Queue Stats
567W - 499L
1,583 Elo+
Party 1
Jenos
Jenos
Thebatman5604
Jenos
Level 157
Champion Stats
126W - 111L
1,564 SR
Queue Stats
526W - 451L
1,570 Elo+
Party 1
Team Averages
Level 302
1,582 SR
1,602 Elo+

VS

Team Averages
Level 708
1,602 SR
1,539 Elo+
Khan
Khan
Assx Wolf
Khan
Level 134
Champion Stats
9W - 9L
1,628 SR
Queue Stats
144W - 144L
1,464 Elo+
Solo
Dredge
Dredge
DikVigarista859
Dredge
Level 713
Champion Stats
30W - 30L
1,588 SR
Queue Stats
591W - 582L
1,550 Elo+
Solo
Imani
Imani
SapphireDreams1
Imani
Level 831
Champion Stats
6W - 7L
1,613 SR
Queue Stats
413W - 446L
1,514 Elo+
Solo
Kasumi
Kasumi
TidalPluto54272
Kasumi
Level 999
Champion Stats
41W - 63L
1,508 SR
Queue Stats
538W - 542L
1,599 Elo+
Solo
Mal'Damba
Mal'Damba
chris_escoto90
Mal'Damba
Level 863
Champion Stats
104W - 73L
1,676 SR
Queue Stats
856W - 825L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Cosmic ligma
Mal'Damba
50
12 / 4 / 6
2,325
332
26,557
25,560
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Fernando
JARL JEOWULF
Fernando
47
4 / 2 / 6
2,553
365
21,487
40,480
45,654
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
60
8 / 3 / 11
2,355
336
40,574
21,370
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 4.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 1s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Raum
56
2 / 5 / 10
2,111
302
26,129
77,218
600
Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

54
3 / 4 / 11
2,257
322
18,148
16,687
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
55
3 / 4 / 3
1,322
189
13,219
35,876
14,617
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

58
7 / 4 / 4
2,367
338
68,727
25,996
2,040
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

60
2 / 5 / 4
1,516
217
50,893
23,548
1,694
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
6 / 8 / 1
1,563
223
37,822
26,594
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Mal'Damba
chris_escoto90
Mal'Damba
59
0 / 8 / 4
1,134
162
10,654
20,881
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 14s
Objective Time
1m 32s
73
Kill Participation
34
29
Kills
18
18
Deaths
29
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khan
3
4
3
1.13
W
Mal'Damba
Cosmic ligma
Mal'Damba
12
4
6
3.75
L
7
4
4
2.25
W
Fernando
JARL JEOWULF
Fernando
4
2
6
3.5
W
Cassie
8
3
11
4.5
W
Raum
2
5
10
1.4
L
2
5
4
0.8
W
3
4
11
2.13
L
6
8
1
0.81
L
Mal'Damba
chris_escoto90
Mal'Damba
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,895
Damage
181,315
181,315
Taken
132,895
46,254
Shielding
18,351
92,912
Healing
51,803
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
13,219
9,656
2,388
5,360
35,876
14,617

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Mal'Damba
Cosmic ligma
Mal'Damba
26,557
10,868
22,389
6,116
25,560
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
68,727
34,293
0
6,644
25,996
2,040
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Fernando
JARL JEOWULF
Fernando
21,487
15,894
0
0
40,480
45,654
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Cassie
40,574
32,462
0
7,226
21,370
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Raum
26,129
24,389
0
7,158
77,218
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
50,893
39,453
0
6,014
23,548
1,694
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
18,148
15,239
42,133
7,890
16,687
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
37,822
23,296
0
5,105
26,594
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
chris_escoto90
Mal'Damba
10,654
1,649
24,367
1,925
20,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role