Player Matchup

Fernando
Fernando
Silver IV
FAMEED
Fernando
Silver IV
Level 81
Champion Stats
1W - 0L
1,526 SR
Queue Stats
17W - 18L
1,422 Elo+
Solo
Vivian
Vivian
Silver I
Katakuda
Vivian
Silver I
Level 327
Champion Stats
24W - 24L
1,572 SR
Queue Stats
156W - 170L
1,426 Elo+
Solo
Koga
Koga
Gold V
The Lost Hand
Koga
Gold V
Level 965
Champion Stats
9W - 8L
1,554 SR
Queue Stats
128W - 120L
1,450 Elo+
Solo
Grover
Grover
Silver I
aiabce
Grover
Silver I
Level 134
Champion Stats
18W - 9L
1,663 SR
Queue Stats
39W - 43L
1,452 Elo+
Solo
Jenos
Jenos
Bronze I
morganeDJ
Jenos
Bronze I
Level 169
Champion Stats
3W - 2L
1,441 SR
Queue Stats
38W - 51L
1,433 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 335
1,551 SR
1,437 Elo+

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 300
1,596 SR
1,332 Elo+
Barik
Barik
Qualifying
Anthony7295
Barik
Qualifying
Level 125
Champion Stats
0W - 1L
1,735 SR
Queue Stats
8W - 5L
1,158 Elo+
Solo
Inara
Inara
Silver II
Bananir
Inara
Silver II
Level 595
Champion Stats
9W - 10L
1,635 SR
Queue Stats
90W - 84L
1,418 Elo+
Solo
Furia
Furia
Qualifying
VanChesterRU
Furia
Qualifying
Level 223
Champion Stats
30W - 33L
1,599 SR
Queue Stats
92W - 87L
1,516 Elo+
Solo
Tyra
Tyra
Silver IV
darrent725
Tyra
Silver IV
Level 471
Champion Stats
10W - 11L
1,509 SR
Queue Stats
150W - 169L
1,360 Elo+
Solo
Buck
Buck
Qualifying
darth grele3
Buck
Qualifying
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FAMEED
Fernando
48
9 / 3 / 22
4,583
353
73,972
151,682
148,408
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
Katakuda
Vivian
47
24 / 6 / 22
4,002
308
116,706
52,307
15,538
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

58
19 / 6 / 11
3,442
265
70,493
48,818
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
aiabce
Grover
53
7 / 2 / 36
3,888
299
61,439
54,290
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Jenos
morganeDJ
Jenos
51
5 / 1 / 36
3,480
268
27,885
15,054
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
TerminusWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
ZhinDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
2 / 9 / 7
3,436
264
83,796
86,962
118,132
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Inara
Bananir
Inara
59
3 / 12 / 8
3,114
240
70,637
108,287
36,828
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

37
5 / 10 / 8
3,186
245
36,150
41,394
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

45
5 / 15 / 3
3,737
287
90,729
59,984
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

43
3 / 18 / 0
1,990
153
40,839
53,868
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.

Level 3

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 52s
Objective Time
8m 23s
191
Kill Participation
44
64
Kills
18
18
Deaths
64
127
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
Inara
Bananir
Inara
3
12
8
0.58
W
Fernando
FAMEED
Fernando
9
3
22
6.67
W
Vivian
Katakuda
Vivian
24
6
22
5.83
W
19
6
11
4.08
L
5
10
8
0.9
W
Grover
aiabce
Grover
7
2
36
12.5
L
5
15
3
0.43
L
3
18
0
0.17
W
Jenos
morganeDJ
Jenos
5
1
36
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,495
Damage
322,151
322,151
Taken
350,495
163,946
Shielding
154,960
249,877
Healing
150,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
83,796
83,796
0
12,177
86,962
118,132
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Inara
Bananir
Inara
70,637
48,712
0
1,820
108,287
36,828
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
FAMEED
Fernando
73,972
51,643
0
7,326
151,682
148,408

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Vivian
Katakuda
Vivian
116,706
104,445
0
1,382
52,307
15,538
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
70,493
64,732
0
3,913
48,818
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
36,150
17,287
108,385
19,276
41,394
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
aiabce
Grover
61,439
49,440
75,250
34,980
54,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
90,729
50,720
0
3,220
59,984
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
40,839
33,860
0
5,720
53,868
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Jenos
morganeDJ
Jenos
27,885
15,134
118,468
8,558
15,054
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role