Player Matchup

Caspian
Caspian
Stellar_X-ray
Caspian
Level 39
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,510 Elo+
Solo
Saati
Saati
Tylerius
Saati
Level 3
Champion Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Upsilon_spectra
Unknown
Level 20
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,864 Elo+
Solo
Kinessa
Kinessa
jesusraul_016
Kinessa
Level 17
Champion Stats
1W - 1L
1,184 SR
Queue Stats
15W - 21L
1,240 Elo+
Solo
Maeve
Maeve
vasatoprovt
Maeve
Level 21
Champion Stats
18W - 19L
1,451 SR
Queue Stats
22W - 25L
1,458 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,514 Elo+

VS

Team Averages
Level 21
1,463 SR
1,419 Elo+
Raum
Raum
Dinoboy1436
Raum
Level 22
Champion Stats
1W - 2L
1,454 SR
Queue Stats
22W - 50L
1,311 Elo+
Party 1
Ying
Ying
ShadowLark124
Ying
Level 27
Champion Stats
6W - 9L
1,427 SR
Queue Stats
14W - 28L
1,329 Elo+
Party 1
Khan
Khan
ZenithLocke1476
Khan
Level 22
Champion Stats
0W - 2L
1,230 SR
Queue Stats
20W - 45L
1,300 Elo+
Party 1
VII
VII
prittdddddddd
VII
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 60L
1,293 Elo+
Party 1
Viktor
Viktor
sfjasiuaiou
Viktor
Level 5
Champion Stats
1W - 1L
1,707 SR
Queue Stats
2W - 2L
1,861 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
24
7 / 6 / 9
2,971
495
69,923
20,097
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Saati
Tylerius
Saati
1
11 / 3 / 8
3,010
502
54,867
16,196
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

26
9 / 7 / 5
2,855
476
47,098
21,899
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Kinessa
18
2 / 4 / 4
2,380
397
12,866
16,206
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 3 Ammo every 2s.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

31
11 / 0 / 9
3,061
510
67,006
13,215
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

-16

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
6 / 7 / 1
2,925
488
21,950
102,917
6,350
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

21
8 / 3 / 5
3,000
500
31,191
22,409
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

4
1 / 7 / 3
2,515
419
13,827
63,968
20,324
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

19
1 / 11 / 0
2,270
378
5,501
31,486
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
4
4 / 12 / 2
2,365
394
15,144
30,980
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
75
Kill Participation
31
40
Kills
20
20
Deaths
40
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
8
3
5
3.5
W
Caspian
7
6
9
1.92
W
Saati
Tylerius
Saati
11
3
8
5
W
9
7
5
1.64
L
1
7
3
0.36
W
Kinessa
2
4
4
1
L
1
11
0
0.09
L
Viktor
4
12
2
0.42
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,760
Damage
87,613
87,613
Taken
251,760
0
Shielding
26,674
33,625
Healing
74,552
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,950
17,696
0
11,455
102,917
6,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
31,191
15,335
20,301
13,923
22,409
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Caspian
69,923
43,702
0
4,935
20,097
0
W
Saati
Tylerius
Saati
54,867
47,692
1,031
7,570
16,196
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,098
44,712
1,578
4,153
21,899
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
13,827
12,627
5,720
17,604
63,968
20,324
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
12,866
12,866
0
5,976
16,206
0
L
5,501
5,501
0
3,120
31,486
0
L
Viktor
15,144
10,060
0
2,429
30,980
0
W
67,006
58,845
0
8,382
13,215
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role