Player Matchup
VS
Match Stats
Level 5
Level 1
Level 1
Level 5
Level 3
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 6s.
Level 5
Eclipse
Void Grip
Heal for 50 every 1s while using Void Grip.
Level 1
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5
Overwhelming Force
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 2
Vicious Circle
Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.
Level 3
Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3
Determined Defense
Armor
Increase your maximum Health by 100.
Level 2
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Seek
Increase the duration of Dead Ringer's reveal on destruction by 0.5s.
Level 1
Sure Shot
Increase your Ultimate charge rate by 15%.
Level 5
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Level 1
Trigger Happy
Weapon
Increase your Healing received by 25% while firing your SMGs.
Level 5
Surprise!
Shadow Step
Generate 10 Ammo after activating Shadow Step.
Level 2
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Memento
Weapon
Increase your maximum Ammo by 15.
Level 3
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Team 1 Score
-3
VS
Team 2 Score
4
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2s for each enemy hit by it.
Level 4
Magistrate's Might
Armor
Gain a 390-Health Shield for 3s after dropping to or below 35% Health.
Level 3
By My Will
Weapon
Increase your maximum Ammo by 12.
Level 3
Extraplanar Power
Projection
Increase your Movement Speed by 12% for 3s after activating Projection.
Level 2
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.
Level 3
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Juke Boots
Armor
Increase your maximum Health by 200.
Level 4
Justice Served
Retribution
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 2
Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2
Warrants Out
Combat Slide
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Level 3
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Bomb Shelter
Weapon
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 1.
Level 1
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.
Level 3
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Level 4
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Level 5
Restore
Transporter
Heal for 12% of your maximum Health after Teleporting with Transporter.
Level 2
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 20%.
Level 1
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.
Level 3
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 50%.
Level 5
Nasty Surprise
Explosive Dodge
Generate 15 Ammo after activating Explosive Dodge.
Level 3
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
Level 1
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Level 1
Unknown Caller
Weapon
Increase your Reload Speed by 25%.
Level 5
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.