Player Matchup

Barik
Barik
Silver V
ERIKCION
Barik
Silver V
Level 22
Champion Stats
8W - 18L
1,309 SR
Queue Stats
24W - 34L
1,282 Elo+
Party 1
Ying
Ying
Gold III
TypischJacky
Ying
Gold III
Level 282
Champion Stats
67W - 79L
1,510 SR
Queue Stats
152W - 174L
1,448 Elo+
Party 1
Skye
Skye
Platinum V
Void_Maverick
Skye
Platinum V
Level 646
Champion Stats
76W - 51L
1,678 SR
Queue Stats
145W - 122L
1,537 Elo+
Party 2
Tyra
Tyra
Qualifying
WWIINNTTEERR
Tyra
Qualifying
Level 161
Champion Stats
2W - 1L
1,497 SR
Queue Stats
16W - 14L
1,483 Elo+
Solo
Azaan
Azaan
Platinum V
You-Owe-Me-Monie
Azaan
Platinum V
Level 999
Champion Stats
33W - 35L
1,577 SR
Queue Stats
903W - 872L
1,498 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 422
1,514 SR
1,450 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 172
1,661 SR
1,504 Elo+
Saati
Saati
Platinum IV
ItsJuiceBox
Saati
Platinum IV
Level 103
Champion Stats
4W - 5L
1,567 SR
Queue Stats
17W - 20L
1,490 Elo+
Party 3
Vora
Vora
Silver III
JhonLemon
Vora
Silver III
Level 118
Champion Stats
1W - 4L
1,423 SR
Queue Stats
5W - 7L
1,436 Elo+
Solo
Pip
Pip
Gold III
Osmarruben
Pip
Gold III
Level 529
Champion Stats
6W - 6L
1,950 SR
Queue Stats
236W - 206L
1,496 Elo+
Solo
Fernando
Fernando
Silver I
SuperHeroKing1
Fernando
Silver I
Level 86
Champion Stats
0W - 5L
1,797 SR
Queue Stats
33W - 36L
1,609 Elo+
Solo
Rei
Rei
Platinum IV
gabrycat28
Rei
Platinum IV
Level 23
Champion Stats
6W - 3L
1,568 SR
Queue Stats
10W - 15L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
ERIKCION
Barik
20
4 / 6 / 17
3,540
253
38,261
81,830
39,793
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

48
4 / 5 / 20
4,068
291
13,757
36,703
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
14 / 8 / 16
3,680
263
78,409
53,704
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

32
14 / 14 / 16
3,869
276
101,354
67,664
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
11 / 8 / 13
3,804
272
80,403
151,100
30,915
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
Mal'DambaVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
15 / 6 / 11
3,789
271
136,249
46,388
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
46
7 / 11 / 3
2,551
182
76,351
53,323
990
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
11 / 16 / 10
2,975
213
75,612
63,361
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
50
6 / 9 / 10
3,652
261
57,389
113,485
120,174
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

12
2 / 5 / 24
3,332
238
45,400
35,627
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 15s
Objective Time
6m 1s
129
Kill Participation
99
47
Kills
41
41
Deaths
47
82
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Barik
ERIKCION
Barik
4
6
17
2.08
L
15
6
11
3.42
L
Vora
7
11
3
0.77
L
11
16
10
1
L
Fernando
6
9
10
1.22
W
4
5
20
2.8
W
14
8
16
2.75
W
14
14
16
1.57
W
11
8
13
2.19
L
2
5
24
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,184
Damage
391,001
391,001
Taken
312,184
70,708
Shielding
121,164
254,824
Healing
176,785
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
ERIKCION
Barik
38,261
38,261
2,432
13,110
81,830
39,793
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
136,249
93,496
0
0
46,388
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Vora
76,351
55,351
937
16,973
53,323
990

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
75,612
66,982
9,650
12,857
63,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
57,389
37,156
0
5,426
113,485
120,174
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
13,757
13,757
165,660
24,069
36,703
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
78,409
45,141
5,963
15,638
53,704
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
101,354
72,494
0
7,095
67,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
80,403
63,426
682
20,175
151,100
30,915
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

L
45,400
42,474
109,832
21,110
35,627
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role