Player Matchup

Tyra
Tyra
Arkanio
Tyra
Level 554
Champion Stats
12W - 20L
1,484 SR
Queue Stats
1,077W - 1,038L
1,594 Elo+
Solo
Rei
Rei
EdMonke69
Rei
Level 162
Champion Stats
80W - 85L
1,564 SR
Queue Stats
495W - 447L
1,586 Elo+
Party 1
Barik
Barik
Medmu
Barik
Level 108
Champion Stats
4W - 4L
1,710 SR
Queue Stats
77W - 86L
1,561 Elo+
Solo
Vora
Vora
NOXcuSE 16
Vora
Level 214
Champion Stats
2W - 5L
1,423 SR
Queue Stats
418W - 393L
1,588 Elo+
Solo
Io
Io
SALTySushixD
Io
Level 118
Champion Stats
17W - 12L
1,698 SR
Queue Stats
298W - 279L
1,579 Elo+
Party 1
Team Averages
Level 231
1,576 SR
1,581 Elo+

VS

Team Averages
Level 250
1,583 SR
1,577 Elo+
Koga
Koga
KingOfWrath6781
Koga
Level 86
Champion Stats
11W - 10L
1,596 SR
Queue Stats
270W - 260L
1,576 Elo+
Solo
Seris
Seris
Maskedluffy
Seris
Level 157
Champion Stats
142W - 114L
1,603 SR
Queue Stats
430W - 387L
1,568 Elo+
Solo
Io
Io
Solaciety
Io
Level 74
Champion Stats
18W - 17L
1,567 SR
Queue Stats
48W - 42L
1,555 Elo+
Party 2
Saati
Saati
amalgrover
Saati
Level 42
Champion Stats
5W - 3L
1,512 SR
Queue Stats
50W - 42L
1,563 Elo+
Party 2
Makoa
Makoa
sunshinepudding
Makoa
Level 890
Champion Stats
73W - 71L
1,637 SR
Queue Stats
971W - 934L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Arkanio
Tyra
56
4 / 6 / 1
1,720
246
42,445
26,947
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

37
0 / 8 / 0
1,122
160
10,853
30,677
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Barik
Medmu
Barik
45
0 / 6 / 1
1,267
181
25,158
35,399
32,529
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
1 / 7 / 2
1,149
164
23,336
23,906
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

52
0 / 7 / 0
1,044
149
6,725
32,557
0
Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
9 / 2 / 12
2,214
316
36,987
17,570
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

45
1 / 2 / 12
1,476
211
8,646
18,326
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

29
3 / 1 / 21
2,337
334
18,399
8,097
200
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 6s.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Saati
37
10 / 1 / 13
2,692
385
51,503
16,815
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
11 / 0 / 12
2,468
353
33,951
49,409
17,645
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 42s
Objective Time
7m 41s
9
Kill Participation
104
5
Kills
34
34
Deaths
6
4
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tyra
Arkanio
Tyra
4
6
1
0.75
L
0
8
0
0
W
9
2
12
7.5
W
1
2
12
3.5
L
Barik
Medmu
Barik
0
6
1
0.08
L
1
7
2
0.29
L
0
7
0
0
W
3
1
21
13.5
W
Saati
10
1
13
16.5
W
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,517
Damage
149,486
149,486
Taken
110,217
32,529
Shielding
17,845
56,791
Healing
89,074
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
Arkanio
Tyra
42,445
31,698
0
2,095
26,947
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
10,853
6,723
21,099
5,447
30,677
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
36,987
31,051
0
2,772
17,570
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
8,646
6,729
23,756
6,069
18,326
0
L
Barik
Medmu
Barik
25,158
25,158
0
4,251
35,399
32,529
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
23,336
17,476
0
5,819
23,906
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
6,725
6,725
11,077
7,003
32,557
0
W
18,399
18,023
47,819
4,904
8,097
200
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
51,503
41,729
0
1,122
16,815
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
33,951
32,399
0
2,632
49,409
17,645
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role