Player Matchup

Willo
Willo
Jcaptain22
Willo
Level 36
Champion Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,486 Elo+
Solo
Androxus
Androxus
Rattqz
Androxus
Level 34
Champion Stats
2W - 0L
1,560 SR
Queue Stats
44W - 36L
1,505 Elo+
Solo
Barik
Barik
RexWaffles
Barik
Level 72
Champion Stats
1W - 0L
1,292 SR
Queue Stats
15W - 5L
1,665 Elo+
Party 2
Kinessa
Kinessa
Spidermason666
Kinessa
Level 42
Champion Stats
4W - 0L
1,796 SR
Queue Stats
8W - 8L
1,374 Elo+
Solo
Jenos
Jenos
catp4wz
Jenos
Level 12
Champion Stats
5W - 0L
1,500 SR
Queue Stats
11W - 9L
1,471 Elo+
Party 2
Team Averages
Level 39
1,530 SR
1,500 Elo+

VS

Team Averages
Level 52
1,637 SR
1,498 Elo+
Atlas
Atlas
PDiddysBouncer
Atlas
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,579 Elo+
Party 1
VII
VII
Skinnyflacko380
VII
Level 47
Champion Stats
1W - 1L
1,893 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo
Saati
Saati
TheGoatMel
Saati
Level 34
Champion Stats
13W - 12L
1,543 SR
Queue Stats
54W - 54L
1,491 Elo+
Solo
Tiberius
Tiberius
ahnewbiss01
Tiberius
Level 63
Champion Stats
2W - 2L
1,662 SR
Queue Stats
10W - 16L
1,427 Elo+
Party 1
Moji
Moji
papelito50
Moji
Level 92
Champion Stats
113W - 70L
1,587 SR
Queue Stats
131W - 104L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
45
12 / 3 / 16
2,710
339
42,978
19,997
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Androxus
Rattqz
Androxus
12
16 / 4 / 12
2,814
352
42,797
23,617
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 20% of the damage Absorbed by Reversal.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Spiteful

Spiteful

Defiance

Generate 5% Ultimate charge after hitting at least one enemy with Defiance.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Barik
44
11 / 3 / 21
2,707
338
41,241
27,071
21,673
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

25
3 / 3 / 23
2,417
302
26,709
11,100
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
catp4wz
Jenos
7
6 / 4 / 17
2,459
307
13,504
22,204
1,200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
1 / 9 / 1
1,256
157
7,387
54,976
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

32
0 / 10 / 2
912
114
9,522
21,243
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
24
9 / 8 / 3
1,973
247
39,941
23,857
1,521
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Level 1

Tiberius
ahnewbiss01
Tiberius
54
5 / 10 / 4
1,737
217
27,226
30,425
1,950
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

28
2 / 11 / 7
1,546
193
19,913
36,728
15,094

Level 5

Level 1

Level 2

Level 5

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 34s
Objective Time
54s
137
Kill Participation
34
48
Kills
17
17
Deaths
48
89
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Willo
12
3
16
6.67
L
1
9
1
0.17
W
Androxus
Rattqz
Androxus
16
4
12
5.5
W
Barik
11
3
21
7.17
L
0
10
2
0.1
W
3
3
23
4.83
L
Saati
9
8
3
1.31
L
Tiberius
ahnewbiss01
Tiberius
5
10
4
0.7
W
Jenos
catp4wz
Jenos
6
4
17
3.63
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,229
Damage
103,989
103,989
Taken
167,229
22,873
Shielding
18,565
59,017
Healing
19,785
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
42,978
33,015
0
3,030
19,997
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
7,387
7,387
0
120
54,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
Rattqz
Androxus
42,797
39,143
1,298
7,140
23,617
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
41,241
41,241
0
6,945
27,071
21,673
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,522
4,222
0
192
21,243
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
26,709
21,037
2,897
3,350
11,100
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
39,941
29,372
0
2,009
23,857
1,521

Level 2

Level 1

Level 1

L
Tiberius
ahnewbiss01
Tiberius
27,226
24,626
0
5,604
30,425
1,950

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Jenos
catp4wz
Jenos
13,504
11,706
23,870
10,487
22,204
1,200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,913
19,313
5,796
6,064
36,728
15,094
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role