Player Matchup

Jenos
Jenos
AssistedPiano00
Jenos
Level 83
Champion Stats
110W - 85L
1,570 SR
Queue Stats
132W - 113L
1,532 Elo+
Solo
Ruckus
Ruckus
Dustysoupman
Ruckus
Level 38
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,480 Elo+
Solo
Androxus
Androxus
LeafyOJ
Androxus
Level 62
Champion Stats
4W - 6L
1,381 SR
Queue Stats
69W - 70L
1,477 Elo+
Party 1
Skye
Skye
bonbonmeow
Skye
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,828 Elo+
Solo
Willo
Willo
hightide445
Willo
Level 36
Champion Stats
3W - 1L
1,650 SR
Queue Stats
36W - 40L
1,439 Elo+
Party 1
Team Averages
Level 52
1,520 SR
1,551 Elo+

VS

Team Averages
Level 164
1,550 SR
1,538 Elo+
Jenos
Jenos
CryoTrickster007
Jenos
Level 225
Champion Stats
14W - 14L
1,527 SR
Queue Stats
142W - 171L
1,482 Elo+
Solo
Vivian
Vivian
Jupiter756
Vivian
Level 207
Champion Stats
28W - 30L
1,611 SR
Queue Stats
85W - 79L
1,535 Elo+
Solo
VII
VII
MagicBrewer0
VII
Level 87
Champion Stats
0W - 3L
1,270 SR
Queue Stats
38W - 40L
1,416 Elo+
Solo
Raum
Raum
Saucebok
Raum
Level 81
Champion Stats
4W - 3L
1,661 SR
Queue Stats
13W - 6L
1,652 Elo+
Solo
Saati
Saati
XxphantonfarxX
Saati
Level 220
Champion Stats
1W - 2L
1,680 SR
Queue Stats
24W - 19L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
8 / 3 / 18
2,862
358
26,588
23,960
4,515
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
26
3 / 4 / 10
2,785
348
45,764
49,702
42,941
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

Androxus
LeafyOJ
Androxus
32
5 / 4 / 9
2,331
291
27,168
30,180
0
Vengeance

Vengeance

Defiance

Heal for 90 after hitting at least one enemy with Defiance.

Level 3

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

41
8 / 6 / 9
2,267
283
40,630
28,717
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

40
8 / 6 / 11
2,573
322
37,315
27,020
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 6 / 14
2,553
319
22,602
17,810
4,067
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vivian
Jupiter756
Vivian
49
8 / 7 / 8
2,051
256
46,830
30,849
12,416
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 80 every 1s while Deflector Shield is active.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

56
2 / 8 / 3
1,202
150
15,934
23,728
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Raum
54
2 / 7 / 10
1,599
200
14,464
79,166
1,350
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

53
9 / 4 / 6
2,679
335
59,749
25,912
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
1m 45s
89
Kill Participation
64
32
Kills
23
23
Deaths
32
57
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
L
2
6
14
1.5
W
Ruckus
3
4
10
2
L
Vivian
Jupiter756
Vivian
8
7
8
1.71
W
Androxus
LeafyOJ
Androxus
5
4
9
2.38
L
2
8
3
0.44
L
Raum
2
7
10
1
L
9
4
6
3
W
8
6
9
2.08
W
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,465
Damage
159,579
159,579
Taken
177,465
47,456
Shielding
17,833
91,693
Healing
50,326
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,588
19,505
57,205
15,235
23,960
4,515
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,602
20,247
33,710
2,462
17,810
4,067

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
45,764
35,146
0
8,189
49,702
42,941
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vivian
Jupiter756
Vivian
46,830
40,390
0
1,120
30,849
12,416
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Androxus
LeafyOJ
Androxus
27,168
18,153
1,320
7,442
30,180
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

L
15,934
15,234
0
62
23,728
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Raum
14,464
9,224
4,669
6,936
79,166
1,350

Level 1

L
59,749
48,961
0
1,367
25,912
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
40,630
31,959
0
363
28,717
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
37,315
34,333
594
1,345
27,020
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role