Player Matchup

Cassie
Cassie
AvailingAlly
Cassie
Level 125
Champion Stats
11W - 9L
1,621 SR
Queue Stats
42W - 24L
1,667 Elo+
Solo
Terminus
Terminus
Carpincher
Terminus
Level 351
Champion Stats
12W - 9L
1,507 SR
Queue Stats
198W - 198L
1,579 Elo+
Party 1
Raum
Raum
Lizzardious
Raum
Level 129
Champion Stats
5W - 2L
1,653 SR
Queue Stats
31W - 32L
1,559 Elo+
Party 1
Rei
Rei
Vercecus
Rei
Level 86
Champion Stats
1W - 2L
1,236 SR
Queue Stats
27W - 32L
1,511 Elo+
Party 1
Grohk
Grohk
lordpheonix77
Grohk
Level 238
Champion Stats
12W - 6L
1,633 SR
Queue Stats
565W - 554L
1,617 Elo+
Solo
Team Averages
Level 186
1,530 SR
1,587 Elo+

VS

Team Averages
Level 130
1,684 SR
1,618 Elo+
Evie
Evie
COOLCASH69
Evie
Level 144
Champion Stats
1W - 3L
1,485 SR
Queue Stats
331W - 334L
1,629 Elo+
Solo
Jenos
Jenos
Fousssy
Jenos
Level 268
Champion Stats
201W - 214L
1,612 SR
Queue Stats
574W - 564L
1,595 Elo+
Solo
Maeve
Maeve
GodSkinDuo
Maeve
Level 179
Champion Stats
10W - 7L
1,653 SR
Queue Stats
27W - 17L
1,640 Elo+
Party 2
Fernando
Fernando
MLGxSunBro
Fernando
Level 23
Champion Stats
12W - 8L
1,723 SR
Queue Stats
12W - 8L
1,693 Elo+
Party 2
Grover
Grover
jujuwrld
Grover
Level 35
Champion Stats
2W - 1L
1,946 SR
Queue Stats
23W - 21L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
38
26 / 11 / 16
7,053
321
188,426
93,805
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Terminus
Carpincher
Terminus
59
20 / 16 / 9
6,233
283
108,156
181,747
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

47
4 / 16 / 29
7,037
320
110,530
267,124
16,891
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

45
4 / 17 / 29
5,559
253
35,552
73,718
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

51
7 / 22 / 30
8,499
386
106,838
95,912
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
27 / 10 / 26
5,678
258
161,725
90,286
0
Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 10% for 4s after Ice Block ends.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Jenos
Fousssy
Jenos
50
13 / 4 / 58
5,520
251
112,990
31,639
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Maeve
58
24 / 17 / 22
5,259
239
150,910
103,652
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Fernando
MLGxSunBro
Fernando
8
20 / 12 / 31
6,989
318
200,917
212,285
183,616
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
jujuwrld
Grover
32
5 / 18 / 47
4,778
217
85,764
111,640
8,283
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

23m 26s
Objective Time
15m 18s
174
Kill Participation
273
61
Kills
89
82
Deaths
61
113
Assists
184
Player
Kills
Deaths
Assists
KDA
W
Cassie
26
11
16
3.09
L
27
10
26
4
W
Terminus
Carpincher
Terminus
20
16
9
1.53
L
Jenos
Fousssy
Jenos
13
4
58
10.5
L
Maeve
24
17
22
2.06
W
4
16
29
1.16
L
Fernando
MLGxSunBro
Fernando
20
12
31
2.96
W
4
17
29
1.09
L
Grover
jujuwrld
Grover
5
18
47
1.58
W
7
22
30
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

549,502
Damage
712,306
712,306
Taken
549,502
16,891
Shielding
191,899
322,720
Healing
349,875
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
188,426
151,584
0
20,390
93,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
161,725
144,067
0
17,759
90,286
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Terminus
Carpincher
Terminus
108,156
77,201
0
27,563
181,747
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Jenos
Fousssy
Jenos
112,990
86,626
160,696
17,322
31,639
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Maeve
150,910
135,955
1,988
13,255
103,652
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

Level 1

W
110,530
83,995
0
29,765
267,124
16,891
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
MLGxSunBro
Fernando
200,917
101,825
0
22,320
212,285
183,616
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
35,552
34,712
129,397
30,747
73,718
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grover
jujuwrld
Grover
85,764
75,117
67,449
49,086
111,640
8,283
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 1

W
106,838
45,152
56,665
28,193
95,912
0

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role