Player Matchup

Tyra
Tyra
BestOfPala
Tyra
Level 8
Champion Stats
2W - 1L
1,653 SR
Queue Stats
2W - 1L
1,355 Elo+
Solo
Terminus
Terminus
Brand0nB2050
Terminus
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
Buck
Buck
ToXiCGoLDeN
Buck
Level 104
Champion Stats
1W - 0L
1,660 SR
Queue Stats
24W - 31L
1,496 Elo+
Solo
ZaqtixFN
Unknown
Level 22
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,295 Elo+
Solo
Ying
Ying
hieu0122
Ying
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 30
1,563 SR
1,381 Elo+

VS

Team Averages
Level 185
1,582 SR
1,608 Elo+
Vora
Vora
TYojaT
Vora
Level 27
Champion Stats
1W - 3L
1,558 SR
Queue Stats
11W - 7L
1,661 Elo+
Party 1
Moji
Moji
Toxon772
Moji
Level 101
Champion Stats
1W - 1L
1,869 SR
Queue Stats
49W - 33L
1,651 Elo+
Party 1
Fernando
Fernando
rrapatumai
Fernando
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,722 Elo+
Party 1
Ying
Ying
shortydemon24
Ying
Level 17
Champion Stats
1W - 2L
1,522 SR
Queue Stats
3W - 4L
1,531 Elo+
Solo
Kinessa
Kinessa
souichixrz
Kinessa
Level 751
Champion Stats
28W - 32L
1,461 SR
Queue Stats
206W - 155L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
17 / 3 / 11
4,882
542
86,126
33,992
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Terminus
Brand0nB2050
Terminus
10
2 / 6 / 4
3,947
439
20,134
42,313
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

48
6 / 9 / 6
3,831
426
33,395
40,003
0
Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

ZaqtixFN
Unknown
17
11 / 5 / 9
4,450
494
52,514
30,585
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Ying
3
9 / 5 / 10
4,939
549
45,615
44,837
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
TYojaT
Vora
14
10 / 11 / 5
4,514
502
43,661
38,415
0
Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Moji
47
11 / 8 / 11
4,343
483
37,980
38,326
2,682

Level 3

Level 2

Level 5

Level 2

Level 3

Level 1

Fernando
rrapatumai
Fernando
19
3 / 9 / 9
4,752
528
28,716
91,201
92,032
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

7
2 / 6 / 16
3,980
442
37,103
34,898
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kinessa
souichixrz
Kinessa
55
4 / 11 / 12
4,013
446
44,270
34,944
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 45s
Objective Time
7m 1s
85
Kill Participation
83
45
Kills
30
28
Deaths
45
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
17
3
11
7.5
W
Terminus
Brand0nB2050
Terminus
2
6
4
0.67
L
Vora
TYojaT
Vora
10
11
5
1.14
W
6
9
6
1
L
Moji
11
8
11
2.06
W
ZaqtixFN
Unknown
11
5
9
3.1
W
Ying
9
5
10
2.8
L
Fernando
rrapatumai
Fernando
3
9
9
0.83
L
2
6
16
1.67
L
Kinessa
souichixrz
Kinessa
4
11
12
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,784
Damage
191,730
191,730
Taken
237,784
0
Shielding
94,714
112,008
Healing
111,168
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
86,126
72,688
0
4,788
33,992
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
Brand0nB2050
Terminus
20,134
14,378
0
16,193
42,313
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
TYojaT
Vora
43,661
29,520
0
3,448
38,415
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
33,395
28,215
0
13,165
40,003
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Moji
37,980
37,980
41,911
10,409
38,326
2,682
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
ZaqtixFN
Unknown
52,514
35,502
1,785
11,283
30,585
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
45,615
37,484
33,302
31,492
44,837
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
rrapatumai
Fernando
28,716
24,362
0
3,240
91,201
92,032

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
37,103
13,564
29,488
16,768
34,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
souichixrz
Kinessa
44,270
16,099
2,548
3,356
34,944
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role