Player Matchup

Androxus
Androxus
Cystms
Androxus
Level 999
Champion Stats
429W - 189L
1,703 SR
Queue Stats
1,861W - 918L
1,757 Elo+
Party 1
Saati
Saati
Foxfam5377
Saati
Level 6
Champion Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
1,204W - 837L
1,734 SR
Queue Stats
1,709W - 1,233L
1,738 Elo+
Party 1
Atlas
Atlas
guylan68
Atlas
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Koga
Koga
nonbupmwer
Koga
Level 25
Champion Stats
3W - 2L
1,549 SR
Queue Stats
23W - 20L
1,477 Elo+
Solo
Team Averages
Level 407
1,597 SR
1,595 Elo+

VS

Team Averages
Level 68
1,670 SR
1,608 Elo+
Inara
Inara
ExaltedSpy
Inara
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,842 Elo+
Solo
Saati
Saati
N4ghtWalker
Saati
Level 86
Champion Stats
13W - 9L
1,708 SR
Queue Stats
105W - 79L
1,579 Elo+
Solo
Grohk
Grohk
OneEyeKing19
Grohk
Level 17
Champion Stats
0W - 1L
1,862 SR
Queue Stats
15W - 20L
1,491 Elo+
Solo
Viktor
Viktor
easton88kx
Viktor
Level 37
Champion Stats
7W - 9L
1,656 SR
Queue Stats
14W - 16L
1,560 Elo+
Solo
vCodygetDubs
Unknown
Level 195
Champion Stats
37W - 32L
1,622 SR
Queue Stats
397W - 367L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Cystms
Androxus
60
11 / 1 / 2
2,035
291
37,793
14,411
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Saati
4
2 / 2 / 1
1,581
226
6,100
6,939
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

59
3 / 1 / 11
2,034
291
12,261
12,927
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Atlas
guylan68
Atlas
5
1 / 0 / 1
1,754
251
2,950
9,233
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

19
7 / 1 / 3
2,041
292
30,254
15,720
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
4
1 / 4 / 0
1,039
148
8,609
32,877
8,288
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

52
3 / 5 / 0
1,131
162
22,018
13,217
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

10
0 / 6 / 2
825
118
10,325
18,393
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Viktor
easton88kx
Viktor
22
0 / 7 / 0
714
102
10,473
17,703
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

vCodygetDubs
Unknown
51
1 / 2 / 0
851
122
7,805
7,168
0

Level 2

Level 4

Level 3

Level 5

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
19s
42
Kill Participation
7
24
Kills
5
5
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Androxus
Cystms
Androxus
11
1
2
12
L
Inara
1
4
0
0.25
W
Saati
2
2
1
1.25
W
3
1
11
8.5
L
3
5
0
0.6
L
0
6
2
0.17
L
Viktor
easton88kx
Viktor
0
7
0
0
W
Atlas
guylan68
Atlas
1
0
1
1.5
W
7
1
3
8.5
L
vCodygetDubs
Unknown
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,358
Damage
59,230
59,230
Taken
89,358
0
Shielding
8,288
38,003
Healing
17,512
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Cystms
Androxus
37,793
28,729
0
816
14,411
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
8,609
7,829
0
4,534
32,877
8,288
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Saati
6,100
5,955
264
898
6,939
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
12,261
11,031
24,936
9,034
12,927
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
22,018
17,361
0
1,008
13,217
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
10,325
8,225
4,626
4,517
18,393
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Viktor
easton88kx
Viktor
10,473
4,200
0
1,302
17,703
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
guylan68
Atlas
2,950
2,950
0
0
9,233
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
30,254
30,254
0
2,055
15,720
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
vCodygetDubs
Unknown
7,805
5,835
0
1,525
7,168
0

Level 1

Level 1

Damage Done by Role

Damage Taken by Role