Player Matchup

Seris
Seris
AidenGlare
Seris
Level 45
Champion Stats
6W - 3L
1,601 SR
Queue Stats
56W - 57L
1,524 Elo+
Party 1
Atlas
Atlas
ImItchey
Atlas
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,579 Elo+
Party 2
Tyra
Tyra
KAVS228
Tyra
Level 21
Champion Stats
7W - 2L
1,716 SR
Queue Stats
28W - 21L
1,532 Elo+
Solo
Saati
Saati
k1araa
Saati
Level 10
Champion Stats
1W - 0L
1,318 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 1
Grover
Grover
theonebezimeni
Grover
Level 14
Champion Stats
2W - 2L
1,783 SR
Queue Stats
14W - 15L
1,518 Elo+
Party 2
Team Averages
Level 25
1,584 SR
1,481 Elo+

VS

Team Averages
Level 22
1,479 SR
1,523 Elo+
Grover
Grover
Gasimosa
Grover
Level 23
Champion Stats
0W - 2L
1,323 SR
Queue Stats
3W - 4L
1,531 Elo+
Party 3
Buck
Buck
MikeBorno
Buck
Level 11
Champion Stats
8W - 2L
1,837 SR
Queue Stats
8W - 3L
1,691 Elo+
Party 4
Kinessa
Kinessa
SKREFZ
Kinessa
Level 21
Champion Stats
0W - 2L
1,186 SR
Queue Stats
4W - 4L
1,571 Elo+
Party 3
Bomb King
Bomb King
illone2137
Bomb King
Level 32
Champion Stats
2W - 2L
1,546 SR
Queue Stats
34W - 32L
1,524 Elo+
Party 4
Fernando
Fernando
parsival23
Fernando
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
34
5 / 0 / 14
2,195
200
22,850
9,744
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
ImItchey
Atlas
32
7 / 3 / 18
2,610
237
40,327
43,230
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Tyra
KAVS228
Tyra
9
11 / 3 / 13
2,682
244
40,128
23,618
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Saati
k1araa
Saati
5
11 / 2 / 13
2,634
239
30,256
10,044
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

7
6 / 3 / 22
2,694
245
33,813
36,475
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Gasimosa
Grover
14
2 / 13 / 5
1,919
174
14,338
38,175
0
Buck
2
2 / 11 / 4
1,908
173
38,858
44,514
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Kinessa
SKREFZ
Kinessa
24
0 / 0 / 0
1,237
112
0
0
0
Bomb King
illone2137
Bomb King
37
7 / 9 / 3
2,472
225
45,362
36,901
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
parsival23
Fernando
23
0 / 7 / 5
1,278
116
24,553
47,784
56,221
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
3m 58s
120
Kill Participation
28
40
Kills
11
11
Deaths
40
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Seris
5
0
14
12
L
Grover
Gasimosa
Grover
2
13
5
0.35
W
Atlas
ImItchey
Atlas
7
3
18
5.33
W
Tyra
KAVS228
Tyra
11
3
13
5.83
L
Buck
2
11
4
0.36
L
Kinessa
SKREFZ
Kinessa
0
0
0
0
L
Bomb King
illone2137
Bomb King
7
9
3
0.94
W
Saati
k1araa
Saati
11
2
13
8.75
L
Fernando
parsival23
Fernando
0
7
5
0.36
W
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,374
Damage
123,111
123,111
Taken
167,374
0
Shielding
56,221
78,520
Healing
48,083
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
22,850
18,899
16,194
6,387
9,744
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Gasimosa
Grover
14,338
10,765
15,234
8,013
38,175
0
W
Atlas
ImItchey
Atlas
40,327
40,327
0
5,484
43,230
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tyra
KAVS228
Tyra
40,128
32,727
0
495
23,618
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
38,858
35,142
704
8,777
44,514
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
SKREFZ
Kinessa
0
0
0
0
0
0
L
Bomb King
illone2137
Bomb King
45,362
30,908
0
8,916
36,901
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
k1araa
Saati
30,256
17,071
0
1,876
10,044
0
L
Fernando
parsival23
Fernando
24,553
16,437
0
6,439
47,784
56,221
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
33,813
27,150
23,774
24,310
36,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role