Player Matchup

Kasumi
Kasumi
DarklDestination
Kasumi
Level 70
Champion Stats
19W - 14L
1,579 SR
Queue Stats
36W - 29L
1,505 Elo+
Solo
Barik
Barik
Fitchs
Barik
Level 49
Champion Stats
2W - 1L
1,479 SR
Queue Stats
26W - 25L
1,563 Elo+
Party 1
Seris
Seris
Nircangel
Seris
Level 73
Champion Stats
67W - 49L
1,607 SR
Queue Stats
233W - 218L
1,571 Elo+
Solo
Vivian
Vivian
VLParagon
Vivian
Level 127
Champion Stats
1W - 2L
1,250 SR
Queue Stats
35W - 40L
1,551 Elo+
Party 1
Buck
Buck
goga1337228322
Buck
Level 25
Champion Stats
3W - 1L
1,631 SR
Queue Stats
17W - 10L
1,639 Elo+
Party 1
Team Averages
Level 69
1,509 SR
1,566 Elo+

VS

Team Averages
Level 460
1,598 SR
1,567 Elo+
Grohk
Grohk
Loncle Niko
Grohk
Level 590
Champion Stats
133W - 105L
1,637 SR
Queue Stats
1,770W - 1,731L
1,562 Elo+
Solo
Grover
Grover
SwolfLUnique
Grover
Level 999
Champion Stats
96W - 114L
1,475 SR
Queue Stats
1,172W - 1,152L
1,563 Elo+
Solo
Jenos
Jenos
SystemOfAClownxX
Jenos
Level 249
Champion Stats
53W - 35L
1,637 SR
Queue Stats
111W - 94L
1,566 Elo+
Solo
Mal'Damba
Mal'Damba
Tiretopi
Mal'Damba
Level 322
Champion Stats
7W - 8L
1,585 SR
Queue Stats
710W - 715L
1,593 Elo+
Solo
Ying
Ying
ramzi231984
Ying
Level 139
Champion Stats
13W - 7L
1,657 SR
Queue Stats
159W - 148L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
2 / 9 / 10
2,958
269
47,609
52,677
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Barik
Fitchs
Barik
40
8 / 9 / 3
3,425
311
44,304
68,753
39,139
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
Nircangel
Seris
29
4 / 3 / 12
3,491
317
37,728
43,421
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vivian
VLParagon
Vivian
50
7 / 7 / 14
3,924
357
84,060
50,811
8,617
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

21
10 / 10 / 6
3,588
326
47,209
59,866
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 6 / 23
2,650
241
89,310
78,104
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Grover
58
3 / 8 / 15
2,039
185
25,058
53,439
1,750
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
10 / 4 / 20
2,471
225
60,145
42,349
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Mal'Damba
Tiretopi
Mal'Damba
60
5 / 8 / 18
2,165
197
40,504
53,552
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Level 1

39
9 / 5 / 19
2,423
220
60,511
33,466
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 0s
Objective Time
3m 8s
76
Kill Participation
133
31
Kills
38
38
Deaths
31
45
Assists
95
Player
Kills
Deaths
Assists
KDA
W
2
9
10
0.78
W
Barik
Fitchs
Barik
8
9
3
1.06
L
11
6
23
3.75
W
Seris
Nircangel
Seris
4
3
12
3.33
L
Grover
3
8
15
1.31
L
10
4
20
5
L
Mal'Damba
Tiretopi
Mal'Damba
5
8
18
1.75
W
Vivian
VLParagon
Vivian
7
7
14
2
W
10
10
6
1.3
L
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,910
Damage
275,528
275,528
Taken
260,910
47,756
Shielding
1,750
140,544
Healing
183,330
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,609
38,444
1,377
4,884
52,677
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Barik
Fitchs
Barik
44,304
44,304
0
3,528
68,753
39,139
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
89,310
45,888
12,970
19,500
78,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Seris
Nircangel
Seris
37,728
28,624
84,019
32,260
43,421
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
25,058
20,280
39,882
15,543
53,439
1,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
60,145
34,381
23,432
10,130
42,349
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
Tiretopi
Mal'Damba
40,504
27,734
15,057
9,440
53,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vivian
VLParagon
Vivian
84,060
77,448
0
764
50,811
8,617

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
47,209
44,609
1,354
12,358
59,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
60,511
28,547
29,902
7,474
33,466
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role