Player Matchup

Raum
Raum
LescoLoco
Raum
Level 500
Champion Stats
1W - 4L
1,305 SR
Queue Stats
194W - 219L
1,476 Elo+
Party 1
Viktor
Viktor
UZB3127
Viktor
Level 16
Champion Stats
8W - 10L
1,523 SR
Queue Stats
9W - 15L
1,446 Elo+
Party 1
Tyra
Tyra
milouf4731
Tyra
Level 131
Champion Stats
17W - 19L
1,468 SR
Queue Stats
156W - 186L
1,527 Elo+
Party 1
Barik
Barik
pickus31
Barik
Level 438
Champion Stats
1W - 2L
1,646 SR
Queue Stats
159W - 186L
1,475 Elo+
Party 1
Moji
Moji
timothe551
Moji
Level 119
Champion Stats
0W - 1L
1,508 SR
Queue Stats
39W - 35L
1,513 Elo+
Solo
Team Averages
Level 241
1,490 SR
1,487 Elo+

VS

Team Averages
Level 321
1,577 SR
1,508 Elo+
Barik
Barik
BombaCloud
Barik
Level 107
Champion Stats
5W - 1L
1,535 SR
Queue Stats
9W - 6L
1,547 Elo+
Party 2
Koga
Koga
FroFreaK
Koga
Level 450
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,533 Elo+
Party 2
Kasumi
Kasumi
Mirkke
Kasumi
Level 46
Champion Stats
13W - 2L
1,792 SR
Queue Stats
84W - 79L
1,560 Elo+
Solo
Jenos
Jenos
Shaharochek
Jenos
Level 33
Champion Stats
40W - 43L
1,534 SR
Queue Stats
52W - 76L
1,478 Elo+
Solo
Tyra
Tyra
artebarrios2
Tyra
Level 967
Champion Stats
110W - 92L
1,523 SR
Queue Stats
672W - 682L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
58
5 / 8 / 4
2,151
269
31,729
99,402
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Viktor
UZB3127
Viktor
3
1 / 12 / 2
1,319
165
19,179
30,001
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

42
7 / 11 / 4
2,110
264
52,981
30,177
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Barik
pickus31
Barik
58
2 / 8 / 7
1,881
235
31,300
41,567
56,128
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
4 / 10 / 4
1,690
211
21,697
33,337
23,144

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
51
6 / 3 / 20
3,751
469
40,935
46,660
84,323
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Koga
58
16 / 6 / 13
3,059
382
63,605
33,494
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Kasumi
Mirkke
Kasumi
30
10 / 4 / 9
2,580
323
40,488
28,109
1,650
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

6
5 / 4 / 25
3,653
457
15,457
20,726
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
12 / 2 / 19
3,040
380
73,999
27,897
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 25s
Objective Time
9m 20s
40
Kill Participation
135
19
Kills
49
49
Deaths
19
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Barik
6
3
20
5.33
W
Koga
16
6
13
3.75
L
Raum
5
8
4
0.88
W
Kasumi
Mirkke
Kasumi
10
4
9
3.63
W
5
4
25
4.38
L
Viktor
UZB3127
Viktor
1
12
2
0.17
W
12
2
19
10.75
L
7
11
4
0.82
L
Barik
pickus31
Barik
2
8
7
0.69
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,886
Damage
234,484
234,484
Taken
156,886
79,272
Shielding
85,973
43,429
Healing
102,767
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
40,935
40,935
0
11,266
46,660
84,323
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Koga
63,605
55,434
0
1,896
33,494
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Raum
31,729
15,946
0
18,885
99,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
Mirkke
Kasumi
40,488
28,465
880
9,526
28,109
1,650
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
15,457
9,253
64,510
10,322
20,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
UZB3127
Viktor
19,179
11,144
0
0
30,001
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
73,999
53,432
0
4,367
27,897
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
52,981
29,073
0
1,654
30,177
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
pickus31
Barik
31,300
31,300
0
9,350
41,567
56,128
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,697
20,344
7,267
6,273
33,337
23,144
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role