Player Matchup

Dredge
Dredge
BlueWine
Dredge
Level 646
Champion Stats
1,084W - 1,047L
1,543 SR
Queue Stats
1,116W - 1,130L
1,521 Elo+
Solo
Maeve
Maeve
FortyMeat1355
Maeve
Level 53
Champion Stats
1W - 1L
1,168 SR
Queue Stats
4W - 3L
1,467 Elo+
Solo
Moji
Moji
NiñoLaucha
Moji
Level 58
Champion Stats
7W - 2L
1,829 SR
Queue Stats
92W - 69L
1,555 Elo+
Solo
Inara
Inara
blacchazy
Inara
Level 77
Champion Stats
2W - 0L
1,705 SR
Queue Stats
13W - 7L
1,567 Elo+
Solo
Tyra
Tyra
luckstrikemento
Tyra
Level 71
Champion Stats
4W - 1L
1,656 SR
Queue Stats
14W - 12L
1,473 Elo+
Solo
Team Averages
Level 181
1,580 SR
1,517 Elo+

VS

Team Averages
Level 132
1,537 SR
1,506 Elo+
Seris
Seris
AndyRG237701
Seris
Level 56
Champion Stats
0W - 1L
1,728 SR
Queue Stats
21W - 21L
1,448 Elo+
Solo
Talus
Talus
asaltaprimas459
Talus
Level 212
Champion Stats
11W - 18L
1,466 SR
Queue Stats
172W - 163L
1,515 Elo+
Solo
Jenos
Jenos
darkraptor22
Jenos
Level 178
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,424 Elo+
Solo
Saati
Saati
tatadt
Saati
Level 155
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,657 Elo+
Solo
Vora
Vora
victorcostabr
Vora
Level 61
Champion Stats
10W - 10L
1,491 SR
Queue Stats
97W - 96L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BlueWine
Dredge
50
20 / 5 / 4
3,194
290
80,839
31,750
4,195
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

49
2 / 6 / 6
2,120
193
20,938
21,736
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

32
6 / 4 / 14
2,872
261
22,034
28,527
20,802

Level 1

Level 1

Level 5

Level 4

Level 4

Level 1

Inara
blacchazy
Inara
44
4 / 3 / 4
2,491
226
20,521
37,668
13,827
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

39
2 / 6 / 6
2,226
202
24,568
28,936
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
3 / 4 / 8
2,055
187
32,847
36,495
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

47
4 / 10 / 5
2,025
184
40,373
41,834
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

39
1 / 4 / 12
2,086
190
10,474
21,024
4,473
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
tatadt
Saati
53
7 / 6 / 5
2,107
192
28,382
36,734
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

41
9 / 10 / 2
2,222
202
36,541
32,813
0
False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
2m 41s
68
Kill Participation
56
34
Kills
24
24
Deaths
34
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
Dredge
BlueWine
Dredge
20
5
4
4.4
W
2
6
6
0.83
W
6
4
14
3.25
L
4
10
5
0.65
W
Inara
blacchazy
Inara
4
3
4
2
L
1
4
12
1.75
W
2
6
6
0.83
L
Saati
tatadt
Saati
7
6
5
1.58
L
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,900
Damage
148,617
148,617
Taken
168,900
38,824
Shielding
4,473
79,186
Healing
86,157
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,847
26,082
7,019
11,478
36,495
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
BlueWine
Dredge
80,839
23,655
0
10,051
31,750
4,195

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
20,938
18,858
526
2,412
21,736
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,034
22,034
41,192
17,646
28,527
20,802
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
40,373
36,013
0
10,611
41,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
blacchazy
Inara
20,521
17,543
0
3,174
37,668
13,827

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
10,474
8,714
41,243
11,235
21,024
4,473
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,568
17,361
0
4,185
28,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Saati
tatadt
Saati
28,382
17,866
0
784
36,734
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
36,541
28,868
0
3,787
32,813
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role