Player Matchup
VS
Match Stats
Scar Tissue
Nine Lives
Reduce your damage taken by 18% for 2s after using Nine Lives.
Level 3
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 50% while using Iron Sights.
Level 5
XL Mag
Weapon
Increase your maximum Ammo by 2.
Level 1
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
Speed Load
Weapon
Generate 14 Ammo after getting a Killing Blow or Elimination.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Aggressive Tip
Increase the projectile speed of Ricochet by 50%.
Level 5
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Sure Shot
Increase your Ultimate charge rate by 9%.
Level 3
Closing Time
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Level 1
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3
Close and Personal
Commander's Grab
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Level 2
Vigorous Defense
Bulwark
Heal for 75 every 1s while Bulwark is active.
Level 3
Platemail
Armor
Increase your maximum Health by 600.
Level 4
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Primeval Might
Overcharge
Gain 25% Lifesteal while Overcharge is active.
Level 5
Antediluvian
Overcharge
Increase the duration of Overcharge by 0.4s.
Level 2
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 3s.
Level 3
Perseverance
Weapon
Gain 20% Lifesteal while at or below 40% Health.
Level 2
Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 18%.
Level 3
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 5% faster.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Affinity
Elemental Shift
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Level 3
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Charmed
Blood Hex
Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.
Level 3
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1
Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 15%.
Level 3
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
Level 1
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
Forsaken
Armor
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 100.
Level 1
Unfeeling
Shatterfall
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Level 3
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.