Player Matchup

Corvus
Corvus
Amtex
Corvus
Level 212
Champion Stats
13W - 7L
1,634 SR
Queue Stats
633W - 627L
1,538 Elo+
Solo
Octavia
Octavia
KetchmaBawls
Octavia
Level 60
Champion Stats
3W - 1L
1,474 SR
Queue Stats
48W - 60L
1,466 Elo+
Party 1
Tyra
Tyra
Malakesh
Tyra
Level 369
Champion Stats
234W - 212L
1,588 SR
Queue Stats
534W - 536L
1,521 Elo+
Solo
Yagorath
Yagorath
Phenuke
Yagorath
Level 206
Champion Stats
8W - 9L
1,509 SR
Queue Stats
134W - 117L
1,527 Elo+
Party 1
Koga
Koga
dallasex
Koga
Level 70
Champion Stats
9W - 8L
1,665 SR
Queue Stats
35W - 37L
1,541 Elo+
Party 1
Team Averages
Level 183
1,574 SR
1,519 Elo+

VS

Team Averages
Level 200
1,507 SR
1,545 Elo+
Tyra
Tyra
GwenpoolxDD
Tyra
Level 404
Champion Stats
17W - 20L
1,498 SR
Queue Stats
138W - 148L
1,498 Elo+
Solo
Lillith
Lillith
MoON__LiTKnIGhT
Lillith
Level 240
Champion Stats
2W - 3L
1,448 SR
Queue Stats
316W - 299L
1,591 Elo+
Party 2
Khan
Khan
Therealboi34
Khan
Level 108
Champion Stats
32W - 27L
1,550 SR
Queue Stats
225W - 205L
1,530 Elo+
Solo
Rei
Rei
ancamo3
Rei
Level 78
Champion Stats
9W - 12L
1,523 SR
Queue Stats
129W - 127L
1,493 Elo+
Solo
Koga
Koga
python132
Koga
Level 170
Champion Stats
5W - 7L
1,517 SR
Queue Stats
267W - 242L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Amtex
Corvus
59
7 / 2 / 24
3,194
355
34,475
23,570
1,732
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Octavia
KetchmaBawls
Octavia
42
4 / 4 / 14
2,527
281
33,311
28,544
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 5 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Tyra
49
11 / 4 / 14
2,882
320
55,044
24,406
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Yagorath
Phenuke
Yagorath
59
8 / 4 / 21
2,934
326
41,242
68,708
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Koga
48
16 / 8 / 8
3,000
333
76,018
50,236
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
5 / 11 / 2
1,991
221
57,911
37,420
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
4 / 7 / 9
2,088
232
27,685
33,967
5,782
Gloomy Nook

Gloomy Nook

Armor

Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

48
6 / 7 / 6
2,197
244
37,842
71,436
42,877
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Rei
53
3 / 9 / 3
1,620
180
22,102
35,962
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Koga
49
4 / 12 / 7
2,036
226
54,387
61,305
0
Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
1m 6s
127
Kill Participation
49
46
Kills
22
22
Deaths
46
81
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Corvus
Amtex
Corvus
7
2
24
9.5
L
5
11
2
0.55
W
Octavia
KetchmaBawls
Octavia
4
4
14
2.75
W
Tyra
11
4
14
4.5
L
4
7
9
1.21
W
Yagorath
Phenuke
Yagorath
8
4
21
4.63
L
6
7
6
1.29
L
Rei
3
9
3
0.5
W
Koga
16
8
8
2.5
L
Koga
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,090
Damage
199,927
195,464
Taken
240,090
1,732
Shielding
48,659
113,732
Healing
95,978
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Amtex
Corvus
34,475
31,991
72,791
15,515
23,570
1,732
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
57,911
21,829
0
829
37,420
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
KetchmaBawls
Octavia
33,311
33,311
155
6,425
28,544
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tyra
55,044
38,786
0
964
24,406
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
27,685
16,031
40,670
424
33,967
5,782
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
Phenuke
Yagorath
41,242
25,812
2,340
10,940
68,708
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,842
33,485
607
11,842
71,436
42,877
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Rei
22,102
16,311
23,812
11,587
35,962
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
76,018
70,776
352
4,250
50,236
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Koga
54,387
49,989
0
6,207
61,305
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role