Player Matchup
VS
Match Stats
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5
Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Level 1
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Level 3
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1
Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1
Safe Travel
Charge
Gain a 150-Health Shield for 3s after you use Charge.
Level 1
Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4
Unstoppable Force
Charge
Apply a Knockback of 1000 to enemies hit by Charge.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Sidereal
Weapon
Increase your maximum Health by 200.
Level 4
Lorentz Configuration
Weapon
Increase your maximum Ammo by 10%.
Level 1
Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
Penumbra
Weapon
Gain 20% Lifesteal.
Level 4
Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3
Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4
Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
Overburn
Flare
Flare lasts 3s longer.
Level 5
Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 8%.
Level 1
Grizzled
Armor
Increase your maximum Health by 250.
Level 5
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3
White Knuckle
Weapon
Reduce the recoil of your Pistol by 6%.
Level 1
Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Inner Fire
Kindle Soul
Generate 1 Ammo after Healing an ally with Kindle Soul.
Level 1
Incandescent Being
Armor
Increase your maximum Health by 250.
Level 5
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1
Burning Oath
Kindle Soul
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Level 4
Ruthless
Armor
Decrease the rate of Wrath decay by 40%.
Level 4
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.