Player Matchup
VS
Match Stats
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 2.4s.
Level 4
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4
Tracker
Hunter's Mark
Increase your Movement Speed by 25% while Hunter's Mark is active.
Level 5
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 0.6s.
Level 1
Incandescent Being
Armor
Increase your maximum Health by 50.
Level 1
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Level 4
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Level 3
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Designer Armor
Increase your maximum Health by 200.
Level 5
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Seek
Increase the duration of Dead Ringer's reveal on destruction by 0.5s.
Level 1
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Level 5
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Cavalier
Armor
Increase your maximum Health by 300.
Level 2
Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2
Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 50%.
Level 5
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Rampage
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 3
Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Level 3
Grizzled
Armor
Increase your maximum Health by 200.
Level 4
Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 32%.
Level 4
White Knuckle
Weapon
Reduce the recoil of your Pistol by 18%.
Level 3
Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1
Level 1
Level 1
Level 3
Level 5
Level 5
Level 1
King's New Cloak
Armor
Increase your maximum Health by 250.
Level 5
Reinforced Casing
Armor
Increase your maximum Ammo by 4.
Level 4
King's Court
Detonate
Heal for 15 for each Sticky Bomb you Detonate.
Level 1
Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Level 4
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 14%.
Level 1
Space Jam
Stellar Wind
Increase your jump height by 24% while using Stellar Wind.
Level 2
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.