Player Matchup
VS
Match Stats
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 40 per stack.
Level 4
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 50 health.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Feed the Spirits
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Level 4
Sustenance
Armor
Increase your Healing received by 40% while at or below 50% Health.
Level 5
Otherworldly
Slither
Gain a 75-health Shield for 3s after Slither ends.
Level 1
Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Level 1
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.
Level 2
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.
Level 2
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
Shear
Earthen Guard
Generate 1 Ammo after activating Earthen Guard.
Level 1
Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 20%.
Level 2
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 6s.
Level 5
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.8s.
Level 2
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
War Machine
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 0.8s.
Level 1
Fervor
Armor
Increase your maximum Ammo by 3.
Level 3
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Level 1
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3
Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2
Escape Plan
Stealth
Heal for 500 after entering Stealth at or below 65% Health.
Level 5
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 10%.
Level 1
Shred
Pounce
Reduce the Cooldown of Pounce by 1s.
Level 2
Savagery
Pounce
Heal for 350 after using Pounce.
Level 5
Walk it Off
Prowl
Heal for 200 every 1s while Prowl is active.
Level 5
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.