Player Matchup

VII
VII
Platinum III
FelipeCnsBR
VII
Platinum III
Level 845
Champion Stats
2W - 3L
1,638 SR
Queue Stats
432W - 405L
1,552 Elo+
Party 1
Inara
Inara
Bronze I
FrostMaskl
Inara
Bronze I
Level 96
Champion Stats
8W - 2L
1,839 SR
Queue Stats
31W - 25L
1,533 Elo+
Party 1
Willo
Willo
Silver II
Mayhn
Willo
Silver II
Level 62
Champion Stats
2W - 1L
2,000 SR
Queue Stats
28W - 20L
1,532 Elo+
Party 1
Ying
Ying
Gold I
Valak002
Ying
Gold I
Level 350
Champion Stats
70W - 53L
1,635 SR
Queue Stats
528W - 504L
1,502 Elo+
Party 1
Ruckus
Ruckus
Silver I
ZeZe15
Ruckus
Silver I
Level 203
Champion Stats
4W - 5L
1,621 SR
Queue Stats
42W - 77L
1,342 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 311
1,747 SR
1,492 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 164
1,634 SR
1,444 Elo+
Evie
Evie
Silver II
ArnoMega
Evie
Silver II
Level 136
Champion Stats
4W - 3L
1,673 SR
Queue Stats
102W - 91L
1,508 Elo+
Solo
Khan
Khan
Qualifying
ClauberNP
Khan
Qualifying
Level 21
Champion Stats
1W - 0L
1,656 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fernando
Fernando
Gold V
GeorgeMoomoKill
Fernando
Gold V
Level 74
Champion Stats
32W - 19L
1,645 SR
Queue Stats
104W - 99L
1,500 Elo+
Solo
Grover
Grover
Gold IV
KBuUuuUUmmM
Grover
Gold IV
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Solo
Saati
Saati
Silver I
piipee244
Saati
Silver I
Level 521
Champion Stats
3W - 1L
1,698 SR
Queue Stats
78W - 103L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
13 / 12 / 5
3,159
226
72,113
40,351
0
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Inara
55
5 / 7 / 11
3,775
270
72,385
96,592
26,408
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Willo
Mayhn
Willo
55
5 / 13 / 17
3,493
250
97,008
53,601
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ying
58
2 / 12 / 13
3,096
221
19,317
46,172
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
ZeZe15
Ruckus
51
10 / 13 / 6
3,494
250
55,028
87,975
34,627
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
Bomb KingMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
Mal'Damba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
51
16 / 7 / 11
3,488
249
73,557
29,670
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 60.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Khan
9
9 / 9 / 12
3,776
270
51,627
95,466
40,657
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
26
5 / 7 / 12
4,459
319
59,130
98,209
149,138
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
41
9 / 9 / 28
4,150
296
43,100
56,175
3,800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
piipee244
Saati
59
17 / 4 / 18
3,869
276
97,277
36,331
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 22s
Objective Time
12m 9s
87
Kill Participation
137
35
Kills
56
57
Deaths
36
52
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Evie
16
7
11
3.07
W
Khan
9
9
12
1.67
L
13
12
5
1.29
L
Inara
5
7
11
1.5
W
Fernando
5
7
12
1.57
W
Grover
9
9
28
2.56
L
Willo
Mayhn
Willo
5
13
17
1.04
L
Ying
2
12
13
0.71
L
Ruckus
ZeZe15
Ruckus
10
13
6
1
W
Saati
piipee244
Saati
17
4
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,851
Damage
324,691
324,691
Taken
315,851
61,035
Shielding
193,595
156,274
Healing
191,355
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
73,557
62,171
1,114
11,690
29,670
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Level 1

W
Khan
51,627
48,687
9,906
24,707
95,466
40,657

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
72,113
62,595
352
5,329
40,351
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Inara
72,385
63,848
0
13,602
96,592
26,408

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Fernando
59,130
41,728
0
24,854
98,209
149,138
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
43,100
32,894
78,506
32,896
56,175
3,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Willo
Mayhn
Willo
97,008
67,965
0
464
53,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
19,317
19,317
111,236
19,777
46,172
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
ZeZe15
Ruckus
55,028
45,469
0
5,514
87,975
34,627
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
piipee244
Saati
97,277
77,699
0
7,682
36,331
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Damage Done by Role

Damage Taken by Role