Player Matchup

Vag_fagit6669
Unknown
Level 31
Champion Stats
4W - 9L
1,474 SR
Queue Stats
5W - 10L
1,470 Elo+
Solo
Kinessa
Kinessa
hbosh_game_over
Kinessa
Level 13
Champion Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,370 Elo+
Solo
Lex
Lex
isa1996rbd
Lex
Level 14
Champion Stats
0W - 2L
1,291 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Tiberius
Tiberius
midlover
Tiberius
Level 65
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,787 Elo+
Party 1
Seris
Seris
renae_evilo
Seris
Level 2
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 25
1,453 SR
1,539 Elo+

VS

Team Averages
Level 17
1,479 SR
1,541 Elo+
Torvald
Torvald
Hellthbent
Torvald
Level 34
Champion Stats
1W - 0L
1,767 SR
Queue Stats
3W - 0L
1,885 Elo+
Solo
Jenos
Jenos
RedDeath1925
Jenos
Level 4
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kasumi
Kasumi
Wendigo ice3194
Kasumi
Level 24
Champion Stats
1W - 1L
1,128 SR
Queue Stats
13W - 15L
1,462 Elo+
Solo
Inara
Inara
iMakeArcade
Inara
Level 19
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,626 Elo+
Solo
Saati
Saati
whenz062709
Saati
Level 4
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
11 / 7 / 7
3,710
530
45,909
43,791
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

10
10 / 11 / 7
3,540
506
43,148
37,045
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

11
7 / 12 / 5
3,258
465
21,861
37,423
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Tiberius
midlover
Tiberius
32
5 / 8 / 6
3,430
490
42,154
38,296
1,350
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 40 for each enemy hit by Heavy Blade.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

1
2 / 2 / 16
3,575
511
9,656
16,185
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Hellthbent
Torvald
29
3 / 5 / 14
3,375
482
27,566
18,356
72,455
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Infusion

Infusion

Nullify

Heal for 150 after activating Nullify.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

1
6 / 16 / 11
3,395
485
26,268
42,398
800
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

24
6 / 6 / 10
3,340
477
32,553
23,118
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

17
13 / 4 / 12
3,785
541
34,236
52,170
20,473
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

2
10 / 6 / 11
3,775
539
52,117
26,686
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
76
Kill Participation
96
35
Kills
38
40
Deaths
37
41
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Torvald
Hellthbent
Torvald
3
5
14
2
W
6
16
11
0.72
L
11
7
7
2.07
W
6
6
10
1.83
L
10
11
7
1.23
W
13
4
12
4.75
L
7
12
5
0.79
L
Tiberius
midlover
Tiberius
5
8
6
1
L
2
2
16
5
W
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,728
Damage
172,740
172,740
Taken
162,728
1,350
Shielding
93,728
86,281
Healing
59,680
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Hellthbent
Torvald
27,566
18,226
0
5,405
18,356
72,455
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
26,268
22,493
15,772
2,522
42,398
800
L
45,909
40,239
0
675
43,791
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,553
25,739
0
10,724
23,118
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
43,148
43,148
0
4,979
37,045
0
W
34,236
31,391
0
11,291
52,170
20,473
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,861
19,336
1,276
2,453
37,423
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Tiberius
midlover
Tiberius
42,154
28,313
0
2,080
38,296
1,350
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,656
8,033
64,712
10,106
16,185
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
52,117
41,394
3,892
10,074
26,686
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role