Player Matchup

Moji
Moji
C1c2dino
Moji
Level 31
Champion Stats
3W - 4L
1,605 SR
Queue Stats
39W - 35L
1,538 Elo+
Party 2
Vora
Vora
CAIDYN9B
Vora
Level 136
Champion Stats
3W - 5L
1,405 SR
Queue Stats
91W - 59L
1,656 Elo+
Solo
Lian
Lian
DoomFistMain417
Lian
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,511 Elo+
Party 2
Grohk
Grohk
TylerFabreeze
Grohk
Level 73
Champion Stats
5W - 2L
1,780 SR
Queue Stats
47W - 49L
1,536 Elo+
Solo
Nyx
Nyx
snxwSquirrel
Nyx
Level 63
Champion Stats
1W - 3L
1,627 SR
Queue Stats
11W - 14L
1,499 Elo+
Solo
Team Averages
Level 70
1,583 SR
1,548 Elo+

VS

Team Averages
Level 94
1,566 SR
1,637 Elo+
Yagorath
Yagorath
ApwilMay
Yagorath
Level 24
Champion Stats
28W - 13L
1,662 SR
Queue Stats
40W - 24L
1,601 Elo+
Party 1
VII
VII
EgoWraith
VII
Level 97
Champion Stats
126W - 123L
1,604 SR
Queue Stats
368W - 335L
1,611 Elo+
Solo
Ying
Ying
Mistmore37
Ying
Level 8
Champion Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,959 Elo+
Party 1
Dredge
Dredge
PeePeeStain
Dredge
Level 118
Champion Stats
10W - 7L
1,566 SR
Queue Stats
215W - 208L
1,506 Elo+
Party 1
Saati
Saati
PokeSempai
Saati
Level 222
Champion Stats
1W - 1L
1,500 SR
Queue Stats
299W - 325L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
20
7 / 8 / 14
3,621
213
39,832
72,673
11,536

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Vora
59
21 / 10 / 4
4,019
236
109,225
59,884
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

15
6 / 13 / 15
3,327
196
89,841
83,159
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

34
2 / 10 / 14
3,379
199
47,221
90,167
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

51
3 / 15 / 8
2,755
162
43,162
82,827
0
Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
ApwilMay
Yagorath
9
13 / 8 / 23
5,114
301
77,375
139,672
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

36
22 / 9 / 13
4,271
251
97,111
56,307
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

4
5 / 8 / 27
3,731
219
53,029
49,353
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
56
7 / 5 / 12
3,416
201
102,120
41,611
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Saati
51
8 / 9 / 22
3,383
199
59,075
42,338
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
11m 20s
94
Kill Participation
152
39
Kills
55
56
Deaths
39
55
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Yagorath
ApwilMay
Yagorath
13
8
23
3.06
L
Moji
7
8
14
1.75
L
Vora
21
10
4
2.3
L
6
13
15
1.04
W
22
9
13
3.17
W
5
8
27
2.31
W
Dredge
7
5
12
2.6
W
Saati
8
9
22
2.11
L
2
10
14
0.9
L
3
15
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,281
Damage
388,710
388,710
Taken
329,281
11,536
Shielding
0
280,351
Healing
154,428
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
ApwilMay
Yagorath
77,375
56,169
0
43,848
139,672
0

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Moji
39,832
39,832
103,761
23,325
72,673
11,536
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
109,225
75,080
0
15,242
59,884
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
89,841
84,041
0
1,222
83,159
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
97,111
86,627
0
7,011
56,307
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
53,029
28,096
56,347
28,225
49,353
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
102,120
90,003
0
14,625
41,611
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Saati
59,075
42,061
0
4,372
42,338
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
47,221
23,900
84,507
51,869
90,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
43,162
35,174
0
425
82,827
0

Damage Done by Role

Damage Taken by Role