Player Matchup
VS
Match Stats
Flora
Armor
Increase your maximum Health by 200.
Level 4
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4
Flitter
Flutter
Reduce the Cooldown of Flutter by 0.6s.
Level 1
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 0.8s.
Level 1
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2
Desperate Defense
Envelop
Heal for 200 when you use Envelop.
Level 4
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 21%.
Level 3
Threat and Subject
Armor
Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.
Level 2
Rest and Relaxation
Weapon
Increase your maximum Ammo by 8.
Level 4
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 50%.
Level 5
It Waits
Power Siphon
Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.
Level 2
We Can Rebuild Him
Armor
Receive 10% increased Healing while at or below 50% Health.
Level 2
It Watches
Armor
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Level 3
Forsaken
Armor
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 3
Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
The Maw's Embrace
Weapon
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Level 4
What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3
False Idol
Armor
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 4
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.75s.
Level 5
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Level 1
Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 4.
Level 4
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Level 3
Guerrilla Tactics
Stealth
Generate 30 Energy after getting an Elimination.
Level 2
Escape Plan
Stealth
Heal for 300 after entering Stealth at or below 65% Health.
Level 3
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4
High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
Determined Defense
Armor
Increase your maximum Health by 150.
Level 3
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Tidal Grace
Shell Shield
Heal for 165 every 1s while Shell Shield is active.
Level 3
Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.2s.
Level 2
Carapace
Shell Shield
Increase the Health of Shell Shield by 400.
Level 2
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Mystic Mastery
Armor
Increase your maximum Health by 200.
Level 4
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.3s.
Level 1
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1
Desperate Defense
Envelop
Heal for 200 when you use Envelop.
Level 4
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3
Caretaker
Warder's Field
Heal for 110 every 1s while standing in Warder's Field.
Level 5
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Level 2
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.