Player Matchup

Caspian
Caspian
Beckham H5973
Caspian
Level 16
Champion Stats
3W - 3L
1,447 SR
Queue Stats
7W - 13L
1,282 Elo+
Party 2
VII
VII
DazedJumpKing
VII
Level 7
Champion Stats
0W - 2L
1,340 SR
Queue Stats
2W - 5L
1,435 Elo+
Solo
Vora
Vora
JewEnder
Vora
Level 7
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,747 Elo+
Solo
Viktor
Viktor
RandomBlocks101
Viktor
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Solo
Atlas
Atlas
XxLumberZacxX
Atlas
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,290 Elo+
Party 2
Team Averages
Level 10
1,457 SR
1,454 Elo+

VS

Team Averages
Level 11
1,468 SR
1,397 Elo+
Saati
Saati
Bearaline
Saati
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Vora
Vora
BiccBoi69420
Vora
Level 8
Champion Stats
4W - 1L
1,500 SR
Queue Stats
6W - 4L
1,289 Elo+
Party 1
Fernando
Fernando
Boejiden9050
Fernando
Level 11
Champion Stats
6W - 3L
1,558 SR
Queue Stats
18W - 10L
1,472 Elo+
Solo
Ruckus
Ruckus
Nanamai-Sesemai
Ruckus
Level 18
Champion Stats
1W - 1L
1,280 SR
Queue Stats
1W - 1L
1,178 Elo+
Solo
Ying
Ying
ZiNG SKY
Ying
Level 13
Champion Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
8
2 / 17 / 2
1,876
208
24,319
39,324
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

6
2 / 12 / 4
1,398
155
19,186
25,473
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vora
7
3 / 6 / 5
1,890
210
38,510
25,401
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

7
6 / 11 / 1
2,444
272
69,916
34,406
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

7
1 / 11 / 4
1,713
190
15,726
69,902
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Bearaline
Saati
2
11 / 1 / 22
2,691
299
40,104
14,128
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

8
15 / 5 / 22
3,158
351
47,143
29,166
900
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Boejiden9050
Fernando
6
16 / 1 / 22
3,899
433
41,446
55,920
130,610
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

16
4 / 5 / 9
2,124
236
19,353
35,842
939
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Ying
9
11 / 2 / 39
3,627
403
46,460
32,601
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 41s
Objective Time
12m 21s
30
Kill Participation
171
14
Kills
57
57
Deaths
14
16
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Saati
Bearaline
Saati
11
1
22
22
L
Caspian
2
17
2
0.18
W
15
5
22
5.2
W
Fernando
Boejiden9050
Fernando
16
1
22
27
L
2
12
4
0.33
L
Vora
3
6
5
0.92
W
4
5
9
1.7
L
6
11
1
0.59
L
1
11
4
0.27
W
Ying
11
2
39
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,657
Damage
194,506
194,506
Taken
167,657
0
Shielding
132,449
23,548
Healing
111,711
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Bearaline
Saati
40,104
31,549
2,975
3,996
14,128
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Caspian
24,319
11,288
0
2,619
39,324
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,143
37,003
0
5,591
29,166
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Boejiden9050
Fernando
41,446
28,944
0
8,687
55,920
130,610
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
19,186
14,848
0
2,673
25,473
0
L
Vora
38,510
31,649
0
11,657
25,401
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
19,353
16,401
0
2,072
35,842
939
L
69,916
44,237
0
2,521
34,406
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,726
15,726
0
4,078
69,902
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ying
46,460
43,710
68,018
20,372
32,601
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role