Player Matchup

Octavia
Octavia
BlackLuster69420
Octavia
Level 360
Champion Stats
21W - 26L
1,528 SR
Queue Stats
425W - 424L
1,516 Elo+
Solo
Jenos
Jenos
IslandRage671
Jenos
Level 999
Champion Stats
56W - 68L
1,572 SR
Queue Stats
1,369W - 1,145L
1,726 Elo+
Party 1
Evie
Evie
OhSnapNai
Evie
Level 276
Champion Stats
197W - 151L
1,682 SR
Queue Stats
1,133W - 1,083L
1,575 Elo+
Party 1
Fernando
Fernando
Stowax1
Fernando
Level 70
Champion Stats
20W - 13L
1,596 SR
Queue Stats
164W - 160L
1,490 Elo+
Solo
Raum
Raum
joyinutero
Raum
Level 999
Champion Stats
20W - 14L
1,649 SR
Queue Stats
1,710W - 1,472L
1,620 Elo+
Party 1
Team Averages
Level 541
1,606 SR
1,585 Elo+

VS

Team Averages
Level 346
1,505 SR
1,499 Elo+
Seris
Seris
ArtemisGOH
Seris
Level 545
Champion Stats
10W - 11L
1,547 SR
Queue Stats
89W - 95L
1,486 Elo+
Solo
Corvus
Corvus
DBKsGAMERtagLIT
Corvus
Level 363
Champion Stats
72W - 65L
1,626 SR
Queue Stats
155W - 130L
1,530 Elo+
Solo
Fernando
Fernando
frankoniblack
Fernando
Level 581
Champion Stats
14W - 7L
1,717 SR
Queue Stats
33W - 31L
1,582 Elo+
Solo
Khan
Khan
jrgetsgree
Khan
Level 187
Champion Stats
1W - 5L
1,337 SR
Queue Stats
552W - 539L
1,603 Elo+
Solo
Talus
Talus
tmw adrian xx
Talus
Level 53
Champion Stats
1W - 2L
1,295 SR
Queue Stats
1W - 5L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 4 / 14
4,048
506
48,395
25,204
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
10 / 2 / 18
3,725
466
29,065
13,005
5,064
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Evie
44
14 / 1 / 10
3,418
427
70,303
16,667
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Fernando
Stowax1
Fernando
29
5 / 0 / 18
3,344
418
50,960
58,019
23,317
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
12 / 1 / 21
3,733
467
63,686
70,561
500
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
56
1 / 10 / 1
1,302
163
18,007
38,847
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

46
3 / 10 / 1
1,998
250
70,153
36,270
1,040
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Fernando
frankoniblack
Fernando
59
1 / 11 / 3
2,274
284
34,281
77,662
65,485
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
0 / 9 / 1
1,458
182
33,828
77,451
30,949
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

22
3 / 8 / 0
1,654
207
27,187
32,179
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 12.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Dark Vision

Dark Vision

Blitz Upper

Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
2m 43s
129
Kill Participation
14
48
Kills
8
8
Deaths
48
81
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Seris
1
10
1
0.15
W
7
4
14
3.5
L
3
10
1
0.35
W
10
2
18
9.5
W
Evie
14
1
10
19
W
Fernando
Stowax1
Fernando
5
0
18
14
L
Fernando
frankoniblack
Fernando
1
11
3
0.23
W
12
1
21
22.5
L
0
9
1
0.06
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,409
Damage
183,456
183,456
Taken
262,409
28,881
Shielding
97,474
110,429
Healing
99,492
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
18,007
13,600
36,705
10,011
38,847
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
48,395
47,545
56
4,355
25,204
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
70,153
21,239
32,860
9,336
36,270
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

W
29,065
22,626
50,566
5,657
13,005
5,064
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Evie
70,303
67,983
0
2,231
16,667
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Stowax1
Fernando
50,960
24,003
0
2,917
58,019
23,317
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
frankoniblack
Fernando
34,281
26,731
0
0
77,662
65,485
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
63,686
44,769
31,864
12,783
70,561
500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
33,828
24,328
2,292
3,741
77,451
30,949
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,187
26,156
0
4,547
32,179
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role