Player Matchup

Ash
Ash
Axelbod
Ash
Level 354
Champion Stats
49W - 51L
1,628 SR
Queue Stats
140W - 166L
1,562 Elo+
Solo
Ying
Ying
BlackKittyCat22
Ying
Level 168
Champion Stats
107W - 81L
1,561 SR
Queue Stats
109W - 88L
1,568 Elo+
Party 2
Kasumi
Kasumi
Sals gone
Kasumi
Level 41
Champion Stats
1W - 0L
1,810 SR
Queue Stats
6W - 4L
1,557 Elo+
Solo
Viktor
Viktor
Woodlawk
Viktor
Level 115
Champion Stats
63W - 43L
1,580 SR
Queue Stats
88W - 70L
1,571 Elo+
Party 2
Jenos
Jenos
Xukuyomi0728
Jenos
Level 512
Champion Stats
5W - 1L
1,687 SR
Queue Stats
103W - 77L
1,566 Elo+
Solo
Team Averages
Level 238
1,653 SR
1,565 Elo+

VS

Team Averages
Level 308
1,589 SR
1,579 Elo+
Grohk
Grohk
H4PPYTR41LZ
Grohk
Level 21
Champion Stats
0W - 1L
1,427 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
SOULOFDARKK2
Unknown
Level 327
Champion Stats
7W - 6L
1,585 SR
Queue Stats
90W - 98L
1,543 Elo+
Solo
Terminus
Terminus
UnusedSkilPoint
Terminus
Level 75
Champion Stats
0W - 2L
1,648 SR
Queue Stats
3W - 2L
1,741 Elo+
Party 1
Dredge
Dredge
carzoo88
Dredge
Level 976
Champion Stats
41W - 29L
1,631 SR
Queue Stats
1,240W - 1,056L
1,574 Elo+
Solo
Koga
Koga
htacat2222
Koga
Level 139
Champion Stats
29W - 37L
1,655 SR
Queue Stats
163W - 172L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
49
17 / 4 / 6
4,210
526
55,770
65,881
51,072
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Level 1

42
5 / 4 / 17
4,025
503
27,359
23,607
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kasumi
Sals gone
Kasumi
48
8 / 11 / 5
4,028
504
33,496
53,999
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Viktor
Woodlawk
Viktor
38
12 / 9 / 9
4,360
545
54,853
43,224
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

60
0 / 10 / 18
3,845
481
12,512
38,519
6,786
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
3 / 7 / 13
3,760
470
21,352
31,377
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

SOULOFDARKK2
Unknown
58
11 / 15 / 7
4,135
517
68,276
38,933
0

Level 2

Level 3

Level 3

Level 2

Level 5

Level 1

Terminus
32
9 / 3 / 9
3,795
474
43,542
53,313
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Dredge
carzoo88
Dredge
58
7 / 9 / 8
4,095
512
53,141
32,830
4,657
Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

21
8 / 6 / 14
4,925
616
38,919
27,537
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
97
Kill Participation
89
42
Kills
38
38
Deaths
40
55
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ash
17
4
6
5
W
5
4
17
3.38
L
3
7
13
1.36
L
SOULOFDARKK2
Unknown
11
15
7
0.97
W
Kasumi
Sals gone
Kasumi
8
11
5
0.95
L
Terminus
9
3
9
4.5
W
Viktor
Woodlawk
Viktor
12
9
9
1.83
W
0
10
18
0.9
L
Dredge
carzoo88
Dredge
7
9
8
1.22
L
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,990
Damage
225,230
225,230
Taken
183,990
57,858
Shielding
4,657
126,670
Healing
90,387
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
55,770
50,354
0
4,167
65,881
51,072
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
27,359
11,217
37,023
12,319
23,607
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
21,352
17,342
42,616
15,673
31,377
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
SOULOFDARKK2
Unknown
68,276
53,545
0
2,718
38,933
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

W
Kasumi
Sals gone
Kasumi
33,496
25,787
595
11,774
53,999
0

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Terminus
43,542
25,280
0
18,825
53,313
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
Woodlawk
Viktor
54,853
41,731
0
447
43,224
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
12,512
12,512
48,329
12,016
38,519
6,786
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Dredge
carzoo88
Dredge
53,141
44,736
0
4,713
32,830
4,657
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
38,919
33,620
0
5,842
27,537
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role