Player Matchup
VS
Match Stats
Buying Time
Reversal
Generate 3 Ammo after activating Reversal.
Level 3
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Nanotechnology
Emitter
Heal for 100 every 1s while Emitter is active.
Level 2
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Level 3
Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3
Warden
Emitter
Increase the duration of Emitter by 4s.
Level 4
Refraction
Emitter
Reduce the Cooldown of Emitter by 3s.
Level 3
Level 1
Future Generations
Chain Heal
After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 4
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1
Aico Forces
Chain Heal
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 3
Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Level 4
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Sky Warden
Disengage
Heal for 375 after hitting an enemy with Disengage.
Level 3
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3
Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5
Arcane Etching
Nullify
Gain a 100-Health Shield after activating Nullify.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Vital Grasp
Recharge
Heal for 375 after activating Recharge.
Level 5
Conduction
Recharge
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Level 3
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Watchtower
Siege Shield
Increase the Health of Siege Shield by 1250.
Level 5
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 8%.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 150.
Level 1
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Level 3
Battlement
Siege Shield
Increase the duration of Siege Shield by 3s.
Level 5
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3
Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Tormented Fissure
Ignition
Generate 100 Ammo after activating Ignition.
Level 4
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 3s.
Level 5
Abyssal Connections
Ignition
Gain a 100-Health Shield for 3s after activating Ignition.
Level 1
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 2
Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.
Level 2
Retribution
Ambush
Increase the Radius and Effective Radius of the damage from Ambush by 75%.
Level 5
Contemplation
Dash
Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 2
Shadow's Perch
Ambush
Increase the range of Ambush by 40%.
Level 4
Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Bullet Hopper
Increase your maximum Ammo by 4.
Level 4
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1
Closing Time
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Level 2
Seek
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Level 3
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.